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Tuesday, 11 March 2014

STRATEGIC INNOVATION MANAGEMENT

ENT 470/570 - 2009 – 03 – 2009: 
STRATEGIC INNOVATION MANAGEMENT
Ozzie Mascarenhas S. J., Ph.D.
May 12, 2009

While for most companies continuous innovation is a strategic imperative, the task of managing innovations seems to be narrowly defined.  Most companies treat innovations as discrete objects or projects, whether they relate to a new or revamped process, new or retrofitted brand or service, or a commercial innovation such as a new sales channel.  Corporate executives fail to see innovations systemically as a part of the company’s innovativeness – the capacity to ideate, conceive, develop, test, roll out, and improve new market offerings as a whole.  Most executives look at just part of the innovation process.  Companies like Xerox, Intel, Gillette, and Sony fell behind for a while because of their systemic deficiency of viewing innovations as a vital process of the entire company at all times, where the whole is greater than the sum of its parts. 

There is much literature on how to best manage innovation – empower employees, encourage initiatives, cultivate risk taking, overcome mindless status quo, and the like.  But managers need much more than such generic advice because there are many kinds of innovation (e.g., technological breakthrough, continuous process improvement, process revolutions, product/service innovation, disruptive innovation, radical innovation, market breakthrough, and strategic innovation), and each requires a profoundly different managerial approach (Govindarajan and Trimble 2005: xxi).  Managing each type of innovation  has to be itself innovative and creative (Florida and Knight 2005; Kanter 2003; Kaplan and Norton 2005).

When it comes to innovation, few modern corporate executives are more closely associated with revolutionary change than Steve Jobs, the iconic leader of Apple.  During his tenure at Apple, the company’s product introductions have altered not only how we talk but also how we live: the Mac, the iPod, iTunes, the iPhone 3G.  Now that Steve is ailing from pancreatic cancer, the Apple board has been seriously searching for a worthy successor. Innovation is critical for long-term success of Apple. Boardroom discussions on choosing a successor to Steve often center on two questions: How can we sustain innovation? Do we have a plan for developing future leaders who can facilitate this goal? Truly innovative executives are very rare.  Perhaps 5% or 10% of the high-potential managers within a company at any given time have the skills and attributes to become breakthrough innovators.  Companies usually develop leaders who can replicate rather than innovate; that is, rising stars realize that to be promoted, they need to mirror incumbent leaders (Chon, Katzenbach and Vlak 2008: 63-64). 

Hamel and Getz (2004: 78) asked more than 500 senior and mid-level managers in large U. S. companies to identify the biggest barriers to innovation in their respective organizations.  The number one response was “short-term focus” followed by “lack of time and resources.”  The first response indicates senior management’s presumed obsession with near-term earnings, and the second response suggests that innovation is highly dependent on investment.  Both factors limit a company’s productivity and growth.

Corporate Culture for Innovation

Corporate culture refers to the core set of ideas and attitudes, policies and practices shared by the members of a firm (Despandé and Webster 1989; Henard and Szymanski 2001; Tellis, Prabhu and Chandy 2009).  Obviously, such a corporate culture of attitudes and practices differs across various functions such as innovation management and new product development, human resources management, production management, financing management, and marketing management.  While these attitudes and practices could be drivers of innovation, they can also be inhibitors of creativity and innovation. For instance, obsession with cash flows, profitability, shareholder value, accountability, structure and processes can slow down, if not paralyze, corporate innovation.  In this connection, Govindarajan and Trimble (2005: 5) speak of an organization code that enables or disables a company from pursuing innovation.  Following Govindarajan and Trimble (2005: 5), Table 3.1 explores possible organizational codes of efficiency versus creativity in formulating corporate strategies. 

Code A is about discipline and hierarchy while Code B is about creativity and democracy.  Code A is risk averse and operational expertise, while Code B is risk-absorbing, creativity, innovation and venturesome.  In most companies, Code A is mainstream and code B is counterculture.  The Code A-Code B debate dominates today’s corporate and political meetings and defines the agenda.  The truth is, we need both.  If we want new blood, new thinking, new innovations, new products and services, new and exponential growth, then we need more of Code B.  Creativity (Code B) should precede efficiency (Code A); business plan (Code B) should precede profitability (Code A).  You cannot expect long-term profitability without a new idea, without a new business plan, and without resultant corporate growth.

In relation to innovation management and new product development, Tellis, Prabhu and Chandy (2009) identify three firm attitudes and firm practices that may drive innovation:

  • Willingness to Cannibalize: This is an attitude that puts up for review and sacrifice current-profit generating assets, including current profitable and successful innovations, so that the firm can get ahead with the next generation of innovations (Chandy and Tellis 1998).

  • Future Orientation: This attitude forces a firm to realize the limitations of the current technology and the emergence of a new generation of technology that may become dominant in the future (Yadav, Prabhu and Chandy 2007).

  • Risk Tolerance:  This is an attitude that is ready to trade a current, sure stream of profit-generating assets for a future, uncertain stream of profits that can come from radical innovations (Tellis, Prabhu and Chandy 2009).

Empowering innovation and product champions, establishing attractive incentives, and promoting internal markets and competition are three proven business practices that can engender and sustain the above three pro-innovation attitudes.

Related to the above three pro-innovation attitudes are three strategies for innovation that Govindarajan and Trimble (2005: 17) investigate and demonstrate.  They call existing business Core-Co and new emerging business NewCo.

  • Forgetting:  NewCo must forget some Core-Co’s old success formulas, old and stable answers to what CoreCo’s business is and how it wins.  Mere conversations and debates will not do this.  NewCo must alter the organizational design in order to be distinct from CoreCo.
  • Borrowing: NewCo can gain, however, critical competitive advantage from borrowing existing and successful expertise, skills and resources of CoreCo such as manufacturing capacity, specialized skills, sales relationships, distribution channels, and supply chain management relationships.
  • Learning: Whereas CoreCo’s success formula is proven and stable, and NewCo is a guess, NewCo must learn, resolve critical unknowns in its new business plans, and zero in on a working business model as quickly as possible.   If NewCo cannot forget CoreCo’s old success formulas, it will struggle to learn its own.

The above three attitudes and three strategies can help a firm to leapfrog from the stifling past into the creative future.  A strategic experiment will be successful only to the extent it is willing to cannibalize, is future-oriented, is ready to take risk when necessary, is ready to forget the past even though success formulas, is ready to borrow proven skills and resources from the past, and, above all, is ready to learn as it goes along its path to great success.

CEO’s Challenges in Managing Innovations

A common top management problem in managing innovations is that business goals are stated so broadly or vaguely that they do not help to identify the best opportunities and innovations to pursue from a cadre of available options.  For instance, if the top-level goal is to “create growth,” then is it best satisfied with a new technology that improves product performance by 20% and will empower you to take market share from your competitors.  Instead, should you innovate new products or variants of existing brands that will enable you to tap into new markets that will ensure long-term corporate growth?  Innovations are mere tools and skills, which by themselves do not ensure sustainable competitive advantage nor even steady profitability

“As commercial processes commoditize in a developed economy, they are outsourced or transferred offshore or both, leaving onshore companies with unrelenting pressure to come up with the next wave of innovation. Failure to innovate equals failure to differentiate equals failure to garner the profits and the revenues needed to attract capital investment.  It behooves us all to use our brains to get out in front of this Darwinian process” (Moore 2004: 87).  Sony, for example, had an impressive new product record throughout the 1980s with market breakthroughs such as the Walkman and the PlayStation.  By the 1990s, however, Sony’s engineers were becoming increasingly self-sufficient, complacent and insular suffering from a damaging “not invented here syndrome,” even as competitors were introducing next-generation products such as Microsoft’s Xbox and Apple’s iPod.  Sony executives and engineers believed that outside sources of innovation were no so good compared to internal ones.  Meanwhile, they missed great opportunities such as MP3 players, flat screen TVs, and instead developed unwanted products such as cameras that were incompatible with the worldwide standards of memory, storage, reproduction and electronic transmission.

Creativity and innovation, however, are not enough.  There is a big difference between being a creative firm and an innovative enterprise: the former generates many ideas; the latter generates much cash (Levitt 1963).  A failing company needs innovations that quickly turn into market-ready ideas to good products to good markets and good markets that turn into good cash and financial returns – this is the innovation-to-cash chain (Andrew and Sirkin 2003: 78).  Motorola rose to prominence with the first generation of cell phones; Sony created instant wealth in fast spreading fads like the collector card game Pokémon.

Finding a great idea is not enough.  You must find a great leader to endorse and sponsor it.  Moreover, we need processes, techniques and organizational designs that can conceptualize, prototype, design-test, test-market and implement innovative ideas (Drucker 1985; Galbraith 1982; Hamel 1999; Kim and Mauborgne 2000).  Moreover, implementing innovations faces stiff internal resistance from accountants and finance people on grounds that they consume too many resources, from marketing people that they cannibalize existing products, and from top executives that their financial performance results are not clearly predictable.  Meanwhile, the competitors can go ahead and redefine the industry.  Thus, Canon went ahead of Xerox; Wal-Mart forged ahead of K-Mart and Sears; Fuji bypassed Kodak; Toyota Prius outpaced Ford Escape, and in general, the foreign auto companies put U. S. auto companies behind.

Strategic innovators need more than a great idea.  They need to move from idea to execution.  With a great idea in hand, you move to a quest that would bring both great expectations and excruciating frustrations.  Thus, leaders of any ground breaking business idea: a) need to attract funding, b) learn quickly to predict success from failure, c) rally people around a fuzzy view of the future, d) reorganize to leverage the lessons learned, and e) manage expectations of performance amid chaos. 

Besides these five challenges and constraints, the leader must: (Govindarajan and Trimble 2005: 2).

  • Overcome tensions between the new idea and the old product that it may efface,
  • Disengage core employees from existing products and deploy them to the new idea,
  • Bring about changes in the existing power structure required to support  the new idea,
  • Siphon funds from the old products to new ideas, and 
  • Recruit new talent, if necessary, to implement the new idea; this makes managerial task very challenging

Strategic innovation and the strategic experiments that accompany it need the support of the organization. Both fail if the company relies solely on the heroism of a hyper-talented and hyper-passionate individual who has a great idea, and even has an executive champion to back it.  For instance, Joline Godfrey, the leader of a great idea in Polaroid, created a business that focused on commercializing services that enhanced vacation experiences with photography.  She had all the right stuff: boundless energy, ability to excite others enough to work long hours with her, and even had a dedicated senior executive champion.  Nevertheless, she failed to obtain unflinching support from the top.  Polaroid’s old mentality of preserving the core business never gave her a fighting chance to succeed. 

Gifford Pinchot (1985) in his book Intrapreneuring lays down “Ten Commandments” for intrapreneurs to succeed:

  1. Come to work each day willing to be fired.
  2. Circumvent any orders aimed at stopping your dream.
  3. Do any job needed to make your project work, regardless of your job description.
  4. Find people to help you.
  5. Follow your intuition about the people you choose, and work only with the best.
  6. Work underground as long as you can – publicity triggers the corporate immune mechanism.
  7. Never bet on a race unless you are running with it.
  8. Remember it is easier to ask for forgiveness than for permission.
  9. Be true to your goals, but be realistic about the ways to achieve them.
  10. Honor your sponsors.

Organizations are almost always more powerful than individuals.  Hence, executive intrapreneurs with a strategic innovation idea will have to fight both the long odds facing any strategic experiment as also the organization fighting them at every turn.

Innovation Management and
New-Product Development Value Chains

Innovation is more than new product development.  There is innovation in purchasing, in processes, in production, in employee motivation management, in marketing, in customer acquisition and retention, in business models, and everywhere in the corporation.  The domain of innovation is very broad.  Where a product is in its life cycle determines which kind of innovation will do the most good for the company (Moore 2004).

A company’s innovation success is a function of many variables, market factors and execution stages.  All these relate the entire new product development value-chain activities such as:

  1. Generating new ideas – they could come from either the customer (market-push) or the company (technology-push); ideas could be unfulfilled customer needs, customer wants or customer desires/dreams; this is the first level of possible customer involvement;
  2. Converting new ideas into corresponding concepts – they are company’s response to the new ideas;
  3. Converting new concepts to corresponding prototypes – this demands design and creative thinking;
  4. Pre-testing prototypes by target customers; this is the second level of customer involvement;
  5. Designing by engineers of right materials and processes to convert pre-tested prototypes into products/services;
  6. Design-testing by target customers;  this is the third level of customer involvement;
  7. Work-in-progress inventory management – JIT, inventory buffers, decoupling inventories;
  8. Packaging and product bundling products/services into market-ready brands;
  9. Package or price-product bundle-testing by target customers; this is the fourth level of customer involvement; 
  10. Test-marketing brands to choose an optimal mix of pricing, placing and promoting new brands;  this is the fifth level of customer involvement;
  11. Finished products inventory management - JIT, inventory buffers, decoupling inventories;
  12. Transportation, delivery and distribution logistics management;
  13. Advertising, promotions, press releases, new product arrival announcements and aggressive marketing of the product/service bundles;
  14. Financing brand purchases or organizing consumer credit; e.g., GMAC, Ford Credit, GE Capital;
  15. Service packaging – e.g., warranties, guaranties, systems to honor warranties and guarantees; product return-refund-remedy policies and procedures;
  16. Nationally launching brands with effective press release, PR, and attractive marketing programs;
  17. Obtaining continuous customer feedback on brand delivery, brand distribution, brand-user-friendliness, convenience (i.e., saving on money, energy, time, use-research, use, maintenance-research, maintenance, anxiety, risk, insurance, life-time, refund/return, salvage value or future value), brand quality, brand competitiveness, and customer satisfaction and delight.  
  18. Incorporating customer feedback to refine and upgrade value-chain activities along stages 1-17.

The organization’s capacity for innovation is the product (not sum) of its skills (measured on 0-10 scale) on each of these thirteen new product development phases.  If the skill level at any stage is zero, the whole process of innovation may stall.  An innovative company develops high skills at the back end (stages 1-7, 18), middle-stream (stages 8-12, 18) and front end (stages 13-17, 18) of the entire value chain development.   A company needs high levels of design, creativity and innovation skills at all stages, back end, middle end and front end.  Some manufacturing companies obsess over the back end (e.g., Toyota, GE, Microsoft), some focus on the middle chain values (e.g., Apple, Dell, Wal-Mart) and some concentrate on the front end (e.g., Saks Fifth, Nordstrom, Morgan Stanley, Merrill Lynch). 

In some companies (e.g., Corning, GE), the back-end innovation process may be split into centralized hardcore research group that does the basic science for the invention of the prototype (Stages 1-4) and a single centralized development group to develop the new prototype to product-readiness (Stages 5-7).  The innovation process involves the marked transfer of certain specific responsibilities from the research group to the development group.  The marketing group steps to the plate next and takes the newly developed product to the market (Stages 8-18).  In a typical company, different groups demand different set of underlying competencies, and hence, exert different type of power. 

In general, power is centered in the group of people who have the core skill that creates a competitive advantage.  For instance, in P&G, it may be the marketing group; in a logistic company such as the UPS, USPS, FedEx, it may be the operations groups, and in a hardcore science and engineering organization (e.g., Corning-CMT, GE), it may be the invention-prototype group (Govindarajan and Trimble 2005: 21-25).  Accordingly, each group operates at a different level of risk, stress, uncertainty, anxiety, ambiguity, reliability, predictability, and, consequently, at a different level of creativity, innovativeness, exploration, experience, and strategic experimentation. Each group also bears different levels of contribution, performance, accountability, controllability, and profitability.

In general,

  • Manufacturing companies focus on the back end (e.g., TPS of Toyota, TQM of Deming, Six Sigma); here organizational memory of tried routines and proven procedures come into strong play
  • Electronic and entertainment goods companies concentrate on the middle-chain of packaging industries (e.g., laptops, iPhones, iPods, cross-products, cross-licensing, cross-selling) and
  • Service oriented companies naturally tend to surpass at the front-end of being great ambassadors of the products and services to the target customers (e.g., front-desk management of hotels and investment banks, excellent store ambience and services of luxury retail outlets and restaurants, and hospitality of institutions like clinics, hospitals and political campaign services).

Table 3.2 expands the value-chain of a new product development process into several more stages than the 18 considered above.  At each stage there is different level of product risk (e.g., organizational stress, market uncertainty and product ambiguity), organizational concerns (e.g. ecology, privacy, safety, security, corporate ethics and morality, and corporate social responsibility) and growth potential (e.g. via innovation, sustainable competitive advantage (SCA), profitability, market capitalization and shareholder value). 

Table 3.2 projects a high (H), medium (M) or a low (L) to describe the level of “stress,” “concerns” and “potential” at each stage, depending upon the nature of the organizational task at that stage.  Strategic experiments may be involved at each stage, and these place managers under great stress as they present a far more ambiguous environment at that stage.  Under conditions of stress and ambiguity, managers naturally gravitate toward their familiar instincts (i.e., best planning templates, best and proven organizational routines, best organizational memory resources, or best inter-departmental relationships) without being aware of it.  They naturally look first to customers they already know, create value propositions that have proved successful offerings in the past, or obviously seek to recreate existing processes.  Thus, in general, organizational memory defines what an organization will and will not do.  Erasing memory is the crux of the “forgetting” challenge (Govindarajan and Trimble 2005: 26-27).

What Innovators look like
[See Chon, Katzenbach and Vlak (2008: 64-65)]. 

The best innovators have very strong cognitive abilities, including excellent analytical skills.  They zero in on the most important points and waste no time on peripheral issues.  Once they isolate key factors, they can quickly see how all the pieces might fit together in an integrated whole.  They have the ability to think strategically even in highly ambiguous situations.

Great innovators never rest on their laurels.  Driven by a certain underlying insecurity, they do not necessarily rely on past success, but evaluate each new change with a clean slate.  Just because something has worked in the past, they argue, it does not mean it will work in the future. They frame and reframe challenges from multiple vantage points and identify which solutions are very likely to be embraced by the influential people in their organization.  

High potential innovators are socially aware of their surroundings at all times.  They can walk into a conference room full of diverse constituents, including colleagues, customers, subordinates, bosses, vendors, and partners, and quickly discern the underlying motivation of each one.  They leverage that information to craft and communicate a message that resonates with every constituent.  This is the innovative art of bringing a diverse group into the same page, and it is absolutely essential to transforming an interesting idea into a companywide innovation.

Successful innovators are persuasive and often charming.  They know how to extract information from specific areas of an organization and then garner organizational support for potential projects.  Innovation cannot thrive when new ideas simply die.  Most successful innovators are able to persuade executives to share their interesting insights and ideas.  They are extremely curious and are always shopping for new ideas without being intrusive.  On the flip side, successful innovators use their skills and charm to push an unproven idea through the corporate machinery.  It is a rare sales ability.

An innovator accesses resources and recombines ideas in ways that are unfamiliar to the organization.  Doing so means moving beyond conventional boundaries and the safety of existing positions, which can be a lonely experience.  Successful innovators bring the knowledge they have gained back to traditional hierarchies, which can be frustrating.  They work equally well in large cross-functional teams and in extreme isolation. They exhibit a “unique psychological mix.”

How do you Groom Breakthrough Innovators
[Chon, Katzenbach and Vlak (2008), “Finding and Grooming Breakthrough Innovators,” HBR, 62-69]. 

Finding and grooming the next generation of innovators is one key to corporate growth, but most companies smother their creative talent.  The biggest challenge any growing company faces is to identify and foster the next generation of breakthrough innovators.  Grooming innovators from within or from without, companies do a magnificent job of smothering creative spark; that is, they usually develop leaders who replicate than innovate.   Nevertheless,

  • Growth-oriented companies have intense talent-management processes in place and put identified innovators in the line of fire, where natural innovators thrive.  Do not filter candidates for promotion to breakthrough innovations by competencies that are ingrained in the corporate culture.  That is, do not judge your rising stars by how closely they resemble their peers and bosses.  Conformity spells mediocrity.  Breakthrough innovators are those who are willing to deviate from the norm, take real risks, and embrace different points of view.  You should nurture and empower them.  Empower them to choose their own innovation team from different parts of the organization, give them authority to set the tone, ground rules, strategy, and goals for it.

  • Great companies scour for raw talent – they look among their high potentials to find people who are never content with status quo or following yesterday’s best practices bur who display unusual skills.  Good talent knows how to handle stress, manage complexity and ambiguity, and get others believe in the ideas that he/she is pursuing.  McDonald’s provides would-be innovators to prove themselves in front of top management.  They are encouraged to work with senior executives in key line positions to identify innovations that have the potential to affect the entire organization. Some of these ideas are not necessarily product-related.  They could relate, for instance, to how Wal-Mart and McDonald’s collaborate or partner together, and how could such partnership products/services be scalable – an essential quality if an idea is to have any traction at McDonald’s.

  • Disengage future breakthrough innovators prospects from ordinary duties.  Do not let your great innovators be buried in their daily duties of line jobs and hidden from your top management.  You need to come to know them and develop them.  Your best innovators are not necessarily in HR departments; they are embedded in frontline ambassadorial activities with your customers and suppliers.  At McDonald’s, executives comb through individual department plans semiannually, hold talent roundtables and succession planning discussions, perform talent calibration and conduct systematic reviews in identifying and developing future breakthrough innovators.   At Reuters (which merged with the Thompson Corporation in April 2008 to form Thompson Reuters), the executives use an initial mechanism called “predictive index” to identify potential innovators – this index surveys core drivers, core competencies, and core motivations of the subordinates as a basis for compiling a master list of rising stars.

  • They test their innovators with live ammunition – they give them real projects and access to top management. Mentoring and peer network are crucial for providing support to future innovators.  At Starwood, the parent company of hotel chains such as Westin, St. Regis, and Sheraton, rising innovators build and manage cross-functional teams to develop their projects and then present full-fledged marketing plans to the company’s top executives.

  • Great companies mentor and engage peer networks.  Peer networks that meet regularly and have open channels of communication provide a sense of solidarity and a uniquely fertile environment to exchange ideas, share information, and inspire hope.  Smart organizations pair innovators with carefully selected mentors who can continuously educate them about the people they are most likely to encounter and the interactions they are most likely to have.  The mentors themselves need to be coached and supported by the CEO, thus strongly signaling the importance of the initiative.  Mentoring should be a perfect supplement to the innovators’ natural mix of intuition and curiosity.  Mentors equip rising innovators with information about the people they are most likely to encounter and the interactions they are most likely to have.  Innovators are encouraged to turn to peer-networks for feedback.  Peer networks also enables participants to answer more tangible questions, such as Which parts of the organization are good sources of information, ideas, and insights available? And Where are the dead ends?  Often a mentor who is often a senior member of the organization and who is also not an innovator cannot answer these questions.  Peers will share information with one another that they might not reveal to a mentor.  At Starwood, peer networks are called “collaboration circles,” a group of cross-functional experts; the team typically includes specialist in marketing, operations, finance, accounting, designers, developers, artists, photographers, and opera singers, depending upon the nature of entertainment innovation pursued.  The group not only helps rising innovators navigate the grooming process, but also fuels the innovation process.  The CEO of Starwood monitors the process to ensure it works.

  • Actively manage investors’ careers.  Great companies carefully select and place prospective breakthrough innovators outside the regular structure, thereby empowering them to create wholly new businesses.  At JP Morgan Chase, the CEO and the head of HR spearheaded “ascension plans” for breakthrough innovators, in concert with innovators themselves.  The company creates new positions for rising stars if appropriate ones do not exist.

  • Replant innovators in the middle:  Once rising breakthrough innovators have been identified, developed and established in the middle of the organization, the next question is where to place them so that they have the most impact in the organization.  They must be placed where the nodes in the shadow organization are – those all-important hot spots that do not show up on formal organization charts, where innovations can be sparked.  These nodes should make innovators become “innovation hubs,” with easy access to influencers across the firm, more autonomy, and broader albeit ambiguous responsibilities – the hubs can better see how existing products, ideas, people, or even entire businesses can be recombined in new, value-adding ways. 

Once you have spotted your high-potentials, you must determine who among them has the real innovator’s spark.  Several companies such as Thompson Reuters, Pitney Bowers, Visa, do this in a series of one-on-one interviews, often conducted by outside assessment and leadership-development experts.  These experts present the candidates during interviews some complex but real life scenarios from which the interviewer intentionally omits some key information in order to gauge whether they can weed through ambiguity, make realistic assumptions based on the data available, reach a decision, and articulate a clear compelling rationale for any trade-offs involved in it.  The candidates are gradually given additional information. 

Napoleon remarked that a general’s most important asset is luck.  Nevertheless, luck comes to people who are well prepared and manage to be in the right place at the right time.  Napoleon’s brilliance was in identifying future commanders early in their military careers and giving them access to resources, authority, and the opportunity to prove their mettle.  He wanted his future leaders to be smart enough to recognize good ideas wherever they came from, and combine them with limited resources in a novel way to conquer seemingly invincible adversaries.  The same is true of business innovation.

Given this graduated procedure, the interviewers should continually assess several qualifiers of breakthrough innovators such as:

  • Can the candidates to breakthrough innovation recognize promising ideas, effectively lead cross-functional teams of experts to develop them, and sell them to top executives?
  • Can the candidates evaluate what and why a given idea or model will have the best potential impact on performance and profitability and what does not and why? 
  • Can they tackle a complex issue, take it apart, and focus on the most salient issues? Can they make it viable, practical and scalable?
  • Can the team leaders, the future innovators, create, manage and motivate a high-performance team, through excellent communication and persuasion skills, and develop a strong solution to a given customer or client problem?
  • Can the rising stars work side-by-side with the company’s experienced salespeople developing pitches, dissecting customer needs, accompany the team on client calls, discern what was really making the key decision makers tick, and actually helping to close the sale?
  • Can the rising stars, thus, teach experienced salesmen of the company a few new effective techniques in scanning, persuading, winning and closing a significant sale?
  • Can they critically reflect as to what evidence warrants changing existing positions, past beliefs and mental models? 
  • Can they connect valuable new information additionally provided to them to revise their past proposed answers or solutions? 
  • Can they clearly and convincingly defend a decision or a sell a point of view?
  • Do they ask for feedback on the assessment process so that can learn from their previous mistakes? 

In a final series of interviews, the candidates should be able to explain without reservation what they do badly.  If candidates do not do well in all these sequenced interviews and exercises, their level of talent and self-awareness is not sufficiently high for them to become successful innovators.

Ten Characteristics of Strategic Experiments that generate
Breakthrough Innovations
[See Govinadarajan and Trimble 2005: xix-xi]

  1. They have very high potential for growth (e.g., 10 times over three to five years):.
  2. Focus on emerging or fuzzy (poorly defined) industries created by nonlinear shifts in the industry environment.
  3. Test an unknown business model: they are launched before any competitor has proven itself and before any clear formula for making profits has emerged.
  4. Radical departure from existing business or proven business definition and its assumptions about how businesses succeed: GM’s OnStar and GMAC departed from selling autos to offering services.  P&G’s Tremor departed from consumer products to business services.  Disney’s Moviebeam augmented content production with new direct-to-consumer distribution.
  5. Use of some existing assets and competencies: they leverage unused capital, assets, technologies and skills.
  6. Development of new knowledge and capabilities, by combining new and old, internal and external, within and outside the industry.
  7. Discontinuous rather than incremental value creation: they revolutionize the definition of a business rather than enhance performance within the proven business definition (via product line extensions, geographic expansions, or technological improvements).
  8. Great multidimensional uncertainty across multiple functions: e.g., who could be potential customers, with what value propositions, with what process and product technologies?  For instance, which of the possible many services of OnStar would be beneficial to whom?  How well could Tremor compete against traditional media-centered approaches to marketing?  How would movie-distribution technologies evolve and affect Moviebeam’s viability?
  9. Unprofitable for several quarters or more (e.g., Toyota Prius, Ford Focus, Amazon.com), and hence are too expensive to repeat.  You get only one chance.
  10. No clear picture of performance early on – they are difficult to evaluate.  Feedback is delayed and ambiguous, and executives may not know for several quarters whether they are succeeding or failing.

Popular Types of Innovations

Geoffrey Moore (2004: 88) distinguishes several layers or types of innovations.

  • Disruptive Innovation:  This innovation appears from nowhere, creating massive new source of wealth from certain technological discontinuities (e.g., Motorola’s first generation cell phones; Sony’s PlayStation One, Two and Plus; Apple’s iPod and iTunes; the collector card game Pokémon, and the like).

  • Application Innovation:  This innovation takes existing technology into new markets to serve new purposes (e.g., Tandem applied its fault-tolerant computers to the banking market to create ATMs; OnStar took Global Positioning Systems into the automobile market for roadside assistance).

  • Product Innovation: This innovation takes established market offerings in established markets to the next level focusing on product performance increase (e.g., Intel releases its new microprocessor, Toyota releases its new hybrid Toyota Prius; Titleist Pro VI golf balls) or cost reduction (e.g., HP inkjet printers; Dell’s personal computers or laptops), usability improvement (e.g., Palm handhelds, Blackberry) or any other product enhancement (e.g., various cell phones; iPod to iTunes).

  • Process Innovation: This innovation makes production processes of established products more efficient and effective (e.g., Wal-Mart’s refinement of vendor-managed inventory process; Charles Schwab’s migration to online trading; Dell’s PC supply chain and order fulfillment systems; Fedex’s package tracking).

  • Experiential Innovation: This innovation makes surface or cosmetic modifications to improve customer experience of established products or processes (e.g., Disneyland, Avis Rental, American Place, Hard Rock Café, MGM Casino).

  • Marketing Innovation: This innovation significantly improves customer-interfacing processes by such things as marketing communications (e.g., Web-based marketing; viral marketing), consumer transactions (e.g., Amazon’s e-commerce mechanisms; eBay’s online auctions).

  • Business Model Innovation:  This innovation reframes an established value-proposition to the customer or a company’s established role in the value chain or both (Gillette’s move from razors to razor blades; IBM’s shift to on-demand computing, and Apple’s expansion into consumer retailing).

  • Structural Innovation: This innovation capitalizes on disruption to restructure industry relationships.  For instance, Fidelity and Citigroup used the deregulation of financial services to offer broader arrays of products and services to consumers under one umbrella, thus becoming fierce competitors to traditional banks and insurance companies; Fannie May and Freddie Mac exploited credit deregulations to offer easy mortgage loans to homeowners who could scarcely afford them).
 
As an executive, what type of innovation would you focus, when, and to what competitive advantage?  Once we invoked the theory of core competencies to solve this problem:  select the processes and products you are best at and focus your resources accordingly.  But companies have discovered that being the best at something does not guarantee sustainable competitive advantage.  A distinctive competence is valuable only if its drives or converts to purchase preferences.  Customers ignore a company’s core competencies in favor of products that are good enough and cheaper (Moore 2004: 88).

Each of these innovation types should respond to a given stage in the product or technology adoption life cycle as follows:

  • Early market: of enthusiastic adopters and innovators and lifestyle setters; the media comes with glowing reports about your sensational product.  Capitalize on the disruptive innovation your product implies.

  • The Chasm:  The market stalls adoption; needs more time to understand and prefer your product over existing brands; the media watches for further market reaction; the market-response chasm could deepen and widen.  Robust technologies withstand the chasm.

  • The Bowling Alley:  The market regain confidence in your product; speaks well about your product; the late adopters or pragmatists now risk your product and embrace it;  targeting one market influences and touches the other as in bowling when one pin hits the others.  Work on application innovation to target multiple markets.

  • Tornado:  The technology has passed the test of usefulness, safety and customer delight. It hits the market.  Your product becomes the market format, standard or benchmark.  Customers of all stripes flood the market and do not wish to be left behind.  Maximize and energize product innovation to meet this burst of market enthusiasm.

  • Early Main Street: The era of hyper-growth has subsided, but the market is still growing nicely amidst early competition (oligopoly).  Hit the market with exciting process innovation as customers are looking for systematic product improvements.

  • Mature Main Street:  Your product/service has been highly commoditized and there is strong competition; the growth flattens; your sales revenue are stagnant; your profits are still improving since fixed costs are recovered. It is an indefinite elastic market period.  If you want to survive the tough competition then you must heighten your experiential innovation to enrich customer experience and double up marketing innovation to increase differentiation.

  • Main Street Decline: Your technology is obsolete; your product is not responding to current market needs; customers are bored and withdraw to better competing brands.  At this juncture, you must pull your remaining levers to fight the declining market: business model innovation and structural innovation.

  • The Fault Line: Technology obsolescence has struck like an earthquake, exposing the gaping and slippery fault line between what you can sell and what the market desires.  Your survival innovation strategies will be to buy your competitors (leveraged buy out) or merge with them. With the market nearing the fault line, reinventing the product or radical restructuring of your enterprise may be an option.

  • The End of Life:  Your market has vanished or is quickly vanishing.  Hang to your old loyal customers for some solace.  Spark fire by some revival innovation tactics; if none works, withdraw from the market, and focus your resources on new opportunities. 

Table 3.3 captures this interaction between the technology adoption line stages with corresponding types of innovation that can support it.  The implication of Table 3.3 is that enterprises must mutate their core competencies and products over time to sustain attractive returns despite maturity or decline of the main street markets.  At each stage, the management must introduce new types of innovation while deconstructing old processes and old organizational routines. The way to move forward is to aggressively extract resources from old legacy structures and processes and redirect them to serve the new innovation type. 

As markets are commoditizing at one point in the value chain, they are, according to Christensen (2002), de-commoditizing elsewhere.  For instance, in the automobile industry today, normal vehicle maintenance is commoditizing while road side auto services are de-commoditizing.  Hence, management must pursue a twofold path of concurrent construction and deconstruction.  For construction, the goal is to create the next generation of competitive advantage through appropriate teams of executives, managers and operators (see Table 3.3, last two columns).  The concurrent deconstruction strategy is to withdraw resources stuck in unproductive assets, products, processes and legacy structures, and redirect them to new technologies, processes, products, markets and opportunities.  Both construction and deconstruction processes should enhance both differentiation and productivity.  Both are necessary – a differentiation that does not drive customer preference is a liability.  “It is important to recognize that differentiation- creating innovation and productivity-creating deconstruction must be conducted in tandem.  If you try the former without the latter, the inertia demon defeats you.  If you try the latter without the former, you do nothing to overcome the forces of de-commoditization” (Moore 2004: 92).  Good CEOs do not back down from risk; they embrace it.  Good and effective CEOs do not write policies; they write histories. 

Innovation Margins
[See Hamel and Getz (2004), “Funding Growth in an Age of Austerity,” HBR, 76-84]

A company should be able to raise the yield of its innovation investments substantially in order to justify such investments in an age of capital austerity.  Achieving such a step function needs much more than just a bit of belt tightening of R&D budgets.  It demands a fundamentally new way of thinking about innovation productivity, as well as a set of strategies that have the power to deliver more bang for every innovation buck (Hamel and Getz  2004: 78). 

Both J. M. Juran and Edwards Deming argued that companies can reap big rewards by investing in the problem-solving skills of rank-and-file employees.  That s, innovation belongs to every department and division of the firm, and not only to the R&D and new product development department, and not restricted to the few imaginative geniuses in the company.  Most executives not only fail to capitalize on the intellect of their employees, they waste a substantial share of their imagination.  The cheapest way to tap innovation in your firm is to ask your employees for new ideas. 

Cemex, the highly innovative Mexican cement maker, devotes nine days each year for harvesting employee ideas. Each of these Innovation Days focuses on a particular business or function. In preparation for this event, a sponsoring VP personally invites hundreds of employees to submit ideas around a chosen theme for developing novel customer solutions or for dramatically improving cost-efficiency.  Cemex categorizes new ideas into four groups: Stars (big and valuable ideas that could be implemented immediately); balls (valuable ideas that need to be bounced around for productivity or market readiness), apples (good ideas for incremental improvement that could be put into practice right away), and bones (ideas that seem interesting but had little meat to them).

W. L. Gore, a $1.35 billion (2003) Newark, Delaware based company that employs 6,000, has a flat organizational structure.  There are no directors, no managers, no titles, and virtually no hierarchy.  Employees are “associates” that do not have bosses; they have sponsors.  Every associate can allocate 10% of one’s time to innovate new ideas for the company.  When a good idea emerges, it is up to the innovator to recruit colleagues to support its development.  Gore refers to its organizational structure as a “lattice.”  Gore’s “innovation democracy” has propelled the company into areas as diverse as fuel cells, medical devices, sealants, dental floss, and guitar strings. Thus, innovation can come from anyone, anywhere.  The company places a premium on serendipity. 

Gore’s signature product, Gore-Tex, sprang from serendipity.  Hoping to create a low-cost plumber’s tape, Bob Gore, the founder’s son and the company’s current chairman, stretched a piece of polytetrafluoroethylene (PTFE) and discovered it had some amazing properties.  When PTFE was laminated to fabric, the resulting material was waterproof and breathable – a boon to campers, hunters, athletes, and many others (Hamel and Getz 2004: 79). 

A. G. Laffey, chairman P&G, has challenged his company to source half its innovations from outside the company (e.g., buying technology, patents; outsourcing innovations, joint ventures; strategic alliances), up from roughly 20 percent.  P&G’s current success product, Swifter mop, used technology purchased from a Japanese competitor.

Not all radical innovations are risky.  Risky investments are uncertain and expensive.  Some radical ideas, like fusion power or nuclear power, are risky, but many are not.  For instance, Starbucks debit card; the idea is radical but not risky.  Daily coffee drinkers were happy to pay their daily dose of caffeine weeks or months in advance, rather than wait longer at checking counters.  Its technology (magnetic stripe debit card) was simple and well proven, and the idea could have been easily test marketed before rollout.  The payoff was big.  The card was launched in November 2001; within the first two months, Starbucks booked more than $60 million in prepayments.  Since then, more than 30 million cards have been sold, and currently account for more than 15% of Starbucks sales.

Dramatic change always creates opportunities for radical innovation.  Discontinuities in technology, demographics, lifestyle, regulation, and geopolitics can often be the launching pad for radical innovation.  A recent major demographic trend in the U. S. is the steady increase in the number of single person households.  Apart from a microwave oven well-suited to such households, the household appliance industry has ignored this trend. The typical large dishwasher, for instance, is meant for large family households.  At Whirlpool, a cross-company team studied the changing demographics and came up with Briva, a small in-sink dishwasher, convenient to use as a microwave oven.  Briva can wash and dry a small load of dishes in less than five minutes.  Incidentally, at Whirlpool, all 15,000 and more salaried employees are required to complete a two-hour online course on the basics of business innovation.  They are also encouraged to contact the more than 500 innovation mentors across the company who have received extensive training in how to develop, test, and validate new ideas.  It is a great way to equip your employees with skills to innovate.

TiVo is another example of radical innovations that responded to dramatic changes to busy single-person homes.  You push a button, and you can record any show you like and then watch it any time you like. TiVo has made the experience of watching TV much like the experience of reading a magazine.  You rarely read the magazine with all its contents and ads in one shot; you do it when you want.  Briva and TiVo are good examples of a disciplined use of analogy.  What if a dishwasher was more like a microwave oven?  What if watching TV were more like reading a magazine?  Analogical thinking can bring long ignored problems into sharp focus and point the way to radical solutions (see also, Gavetti and Rivkin 2005; Mascarenhas, Kesavan and Bernacchi 2005).

Consider Linux, the other operating system that Microsoft has been fighting against.  In 2001, Linux had more than 30 million lies of source code, representing something like 8,000 person-years of development time.  If these developers were highly skilled software engineers of a company, the development costs of Linux would have exceeded well over a billion dollars. Instead, it was created by volunteers on open standards – a development model even more efficient that outsourcing.  Linux is a very strong competing operating system to Microsoft.  IBM has adopted it – it is now at the heart of its enterprise-computing strategy.  Similarly, Epic Games, Digital Extremes, and NVIDIA, creators of the popular Unreal Tournament game, developed the game by enrolling thousands of their customers in a virtual development network. These game companies sponsored a $1 million competition that rewards individuals from around the world for innovative and enriching add-ons to the game.   

Consider the race in the hybrid industry of energy-efficient cars.  In the early 1990s, GM bet on big electric vehicles and chose to build the EVI, an egg-shaped, all-electric, zero-emissions vehicle.  Launched with extravagant fanfare in 1996, EVI was soon a commercial bust.  After spending $1 billion on the project and producing only 700 units, the CEO pulled the plug by 1999.  On the other hand, the Toyota Prius was a great success Toyota because it pursued energy efficiency with a consistent strategy.  After a multiyear development program, Toyota introduced the Prius in Japan in 1997, and later in the U. S., an eco-friendly car.  In 2003, Toyota sold more than 50,000 hybrid vehicles and planned to sell 300,000 annually during 2015-2010.  Consistency does not mean spending increasing amounts in innovation; it must specifying clearly your innovation goals, step up your investment if the innovation shows hope, and be sure your investments are profitable in the long run.

A careful analysis of hyper-efficient innovators reveals five indicators and imperatives (in the form of ratios) for boosting innovation margins:

  • Raise the ratio of innovators to the total number of employees:  the higher the percentage of innovators in your company, whatever their formal job description, the higher the innovation yield.  A good innovative company should have at least 30% innovators among its employees.  You should achieve this ratio not necessarily from hiring innovators from outside, but from developing and training from among your employees in innovation processes or events.  Ensure all employees are given the time, tools and the space to be creative and innovative.

  • Raise the ratio of radical innovation to incremental innovation: the higher this ratio, the higher the innovation payoff.  Incremental innovations such as retreads, updates, brand extensions, add-ons are good, but radical innovations (those that yield the biggest innovation payoffs and drive above average growth) drive a company’s hotline growth.  Radical innovations change customer expectations and behaviors (e.g., PayPal), change the basis of competitive advantage (e.g., what digital camera did to Sony and the photographic film industry; what iPod and iTunes did to Apple and the music industry), and changes industry economics (e.g., Southwest airlines changed the airline industry economics).

  • Raise the ratio of externally sourced innovations to internally sourced innovations:  The better a company is at harnessing ideas and energies from outsiders, the better its return on innovation investments.  P&G does this routinely.  This is how Linux was developed.  This is how the very popular epic computer game, the Unreal Tournament, was developed.  Regardless of how creative and innovative your innovators may be, there could be more innovation potential outside the company than within it.  Currently, this is very evident in the outside online world of software hackers, music re-mixers, video producers, e-Bay auctions, and bloggers. Typical outside sources are licensing technology, polling lead users for new ideas, outsourcing R&D to universities, joining research consortia, and open standards.

  • Raise the ratio of learning over investment in innovation projects:  The more efficient a company is at exploring new opportunities, learning much while risking little, the more effective will be its innovation efforts.  Learning is achieved by successful experimentation.  Unlike product testing that is product-focused, strategic experiments are business model-focused; they seek to explore the merits of a number of inter-related changes to a company’s business model.  Strategic experiments are designed to create opportunities for iterative learning.  Their basic principle is, do not kill a great idea prematurely (i.e., reduction of Type I or alpha error).  Product testing does the opposite: it typically winnows out unproductive ideas, with the basic principle, do not invest on losers (i.e., reduction of Type II or beta errors).

  • Raise the ratio of commitment over the number of key innovation priorities:  A firm that is deeply committed to a relatively small number of broad innovation goals and consistent in that commitment over time, will multiply its innovation resources.  When it comes to innovation, consistency counts.  Over time, small ideas compound, learning from experimentation accumulates, and competencies grow stronger. Teams develop a collective memory and avoid making the same mistakes twice.  With this in mind, a company should commit itself to a relatively small number of medium-term innovation goals.  The company should measure its commitment to these goals not by the level of its investment into these goals but by how persistently it pursues success.

In conclusion, competitive evolution has always favored companies that can do more with less, and this is true for innovation as it is for any other corporate functions or activities.  To produce more growth per dollar of investment, you must produce more innovation per dollar of investment.  That is, the company must parlay meager resources into radical, growth-generating innovation.  It must learn to innovate boldly and consistently despite austerity (Hamel and Getz 2004: 84).

Study the Margins of the firm

From the analysis thus far, we should be able to study and monitor the margins of the company.  We should be able to determine which margins matter and are critical.  That is, we should identify everything that has little to do with the margin-generating part of the business, regardless of effect on the revenues (Sutton 2002: 7).  Identify key customers from cheap whining customers.  Identify big accounts that generate most of your profits.  Identify the major creditors, vendors, leaseholders and mortgagers.  Identify marginal performers (products, services, departments, people, divisions) in the company,  Identify and strengthen the winners.  Identify where you can cut costs, especially on expensive administrative overheads. 

We must be able to define and defend the margins, and specialize where the margin lives.  Identify where we can cut costs by raising quality.  Quality leads to money.  Quality saves advertising dollars, returned products, warranty and guarantee service charges, bad feelings, and the cost of redoing the entire product (Sutton 2002: 228).  The critical margins help to keep the most promising new development going, and stop spending on fuzzy ones.  Manufacturing, marketing, and retailing divisions may have to be reshaped and redesigned in the process. 

Interview the CEO, and then the CFO, all VPs, asking each individual what the problem was and what their solution is.  Meet them soon together, and feed them back with the problems and solutions of other leaders in the company.  

Targeting the Mass Affluent for Enhancing Innovation Margins
[See Nunes, Johnson and Breene (2004), “Selling to the Moneyed Masses,” HBR, 94-104].

Between 1970 and 2000, the income distribution in the U. S. has dramatically changed – there is a distinct emergence of mass affluence.  From a nearly normal distribution of income in 1970 and prior years, the distribution is distinctly log-normal in 2000; that is, high on the left, followed by a steep slope down.  But a mass affluent middle class has arisen.  For instance, the percentage of household income making $55,000 to $320,000 at $5,000 fixed intervals has dramatically changed from 1970 to 2000.  Table 3.4 portrays the results.  The mass-affluent market that has emerged during 1970-2000 in the U. S. has been relatively ignored by marketers.

This highly differentiated log-normal distribution of 2000 over 1970, indicates the dramatic emergence of mass affluence in the U. S. during 1970-2000 that the marketers have failed to tap.  Either the marketers have not recognized this group, or have hailed to come up with high-end products and services that would satisfy their affluent needs and wants, or that this group, having nothing to satisfy them, have invested them in stocks or just saved that money in banks.

The Consumer Expenditure Survey 1984-2002 released by the U. S. Bureau of Labor Statistics in 2003 confirms the last hypothesis stated above.  Among the top quintile income households (i.e., top 20% of U. S. earners), consumer spending (as a percentage of income before taxes) dropped from 74% in 1982 to about 65% in 2002.  The fact that consumption expenditures have lagged so dramatically behind earnings suggests a failure by marketers to address, or better stimulate, the needs, wants and desires of these op earning households (Nunes, Johnson, and Breene 2004:97).  At such high affluence, U. S. consumers do not buy more of what they already have, but are seeking higher need levels of Maslow’s hierarchy of needs.  In reaching and tapping this mass affluence market we may need higher levels of innovations.  Innovations that successfully tap this market will obviously enjoy higher innovation margins.

The traditional marketing approach is STP: segment the market, target the market, and then do positioning.  We may have to reverse this in reaching the mass affluent market.  That is, start with positioning.  Consider tooth-whitening solutions.  In the 1980s, the highest-end functionality solution was a complicated and expensive capping procedure performed by dentists.  Bleaching techniques sold at $1,000.  The other end, low-cost solution was a $2 teeth-whitening toothpaste.  There was hardly anything in between.  Meanwhile, innovation by the mass marketers focused on improving teeth-whitening performance that led to marginally higher price points.  Toothpaste tubes with exotic ingredients like propolis and myrrh sold at $5 (Tom of Maine) and Rembrandt sold at $8 per tube.  At the same time, dental centers were popularizing new bleaching techniques at $400 a professional bright- smile – this became an interesting option for the new moneyed class.  P&G narrowed the gap between the high-end and low-end solutions by launching Whitestrips at $35.

Find a new middle ground in your own product category.  To do this, identify all the benefits your existing offering delivers.  Next, consider all the really expensive high-end offerings in the market that satisfy the customer needs that your product does not.  This expands the positioning map and gap.  Next, pick a price point that is substantially higher than your category’s average (anywhere 2-10 times higher but still below the high-end solution) and imagine what you could possibly develop and deliver given your R&D budget.  What unmet customer needs can you deliver now and what innovative approaches can you consider to deliver. For example, consider a $12 battery-operated portable toothbrush, well above the ordinary $2 angle bristle manual brushes available, but well below the $60 rechargeable electric toothbrush.  Delivering the extra value gives consumer enhanced service to your customers.

A similar in-between strategy came from Copper Mountain, a ski resort in Colorado that started its Beeline Advantage Program.  In 2003, those who were willing to pay $124 for a day of skiing (almost twice the normal lift ticket price), enjoyed two advantages:  they could get fresh runs of the morning on fresh powder snow fifteen minutes early, and they could spend less time in lift lines.  Similarly, Universal Studios Theme Parks, knowing that a day could not be made longer, but could be enhanced by reducing waiting lines,  offered a standard one-day “Front of Line Pass” for $99, and a “VIP Experience” for $129 with special behind the scenes access to facilities.  In 2003-2004, Dell tested a Priority Calling Program that allows customers to pay $89 and for three years have heir calls for technical support moved to the front of the line.  Other companies are successfully selling “status,” a privileged tier of service.  Rental car agencies (e.g., Avis, Ritz) offer this high-status package.  Hospitals routinely expect patients to pay extra for “private” rooms.  MDVIP launched in 2000 invited patient “members” to get faster access and more face time with their physicians.  Almost all long distance airlines have started the same moneyed class positioning with “First Class,” “business” and “Elite” class programs.

Such high “status” selling packages, however, may be tantamount to “discriminatory pricing.” Presumably, this may be justified with “frivolous” want and dream products and not with necessities. Alternately, one must market such status products as the right tool for the right job or “occasional use.”  Moreover, one could offer a product/service of quality level product suited to each major income category. For instance, the Austrian wineglass maker firm Riedel, a firm that had been in glass business for over 300 years, introduced in 1973 a series of ten wineglasses, each shaped and sized to enhance the use of a specific wine.  Currently, Riedel offers more than 80 different glasses, ranging from $8 to $85 per stem, and sells over 5 million annually.  The high-end glass became a very successful mass affluence product. Similarly, Swatch transformed watches from rare purchases into more affordable items that consumers bought as fashion statements.  On a similar note, IKEA is trying to change consumer attitudes among elite furniture purchasers.

For decades, marketing theory and practice have been moving toward the “market of one” philosophy and methodology.  Modern companies have learnt to think in terms of “customer-centricity.”  Marketers must separate out great customers from good customers from marginal customers, and to focus their attention on the most valuable tiers.  In the single-minded pursuit of wallet-share, however, they could easily fail to see the forest for the triage (Nunes, Johnson and Breene 2004: 97).  Following Nunes, Johnson and Breene (2004), Table 3.5 presents seven new rules for tapping the affluent market segment without missing the forest for the triage.

New versions of “fractional” ownership of high-end products (e.g., classic cars, original art, luxury homes, luxury jets, vacation properties, even yachts) are now successful market offerings.   A Chicago-based company called Exotic Car Share with founder George Kiebala sells equity shares for rare, antique, and luxury automobiles.  For instance, the programs offers one-fifth share of a Ferrari 360 Modena Spider, or Lamborghini Murcielago, or Bentley Arnage T. makes it possible.  Ownership of luxury implies risk of care, theft, breakage, insurance, and other vulnerabilities.  Exotic Car Share is prepared to buy all these risks and enable the mega rich enjoy part ownership of luxuries. Ownership can be less onerous when it does not endure so long.

Assessing the Intangible Assets of Sampled Companies

“Organizational performance is increasingly tied to intangible assets such as corporate culture, customer relationships and brand equity.  Yet, controllers, who monitor and track firm performance, traditionally concentrate on tangible, balance-sheets assets such as cash, plants, equipment, and inventory” (Lusch and Harvey 1994).  Little has been done in the last 20 years to project more accurately the “true” asset base of the corporation in the global marketplace (Lusch and Harvey 1994).  However, there is a growing recognition that a significant proportion of the market value of firms today lies in intangible off-balance sheet assets, rather than in tangible book assets (Srivastava, Shervani, and Fahey 1998).

For instance, brand equity is the upstream reservoir of cash flow - an asset built by good marketing that will yield current and future profits (Ambler 2001).  Brand equity can be measured from the incremental discounted cash flow from the sale of a set of products and services associated with that brand (Keller 1998).  Yet brand equity, customer equity, company reputation, customer loyalty, and lifetime loyal customers are great market-based cash-flow generating assets that find no voice or citation in the income statements, balance sheets or cash flow statements of companies (Srivastava, Shervani and Fahey 1998) or in business turnaround plans.  Consequently, they do not have a role in turnaround management strategies. Incidentally, Customer equity is the total of the discounted lifetime values summed over all of the firm’s current and potential customers (Rust, Lemon and Zeithaml 2003). Analogously, customer equity can be measured as the sum of the lifetime values of all the firm’s current and future customers, where the lifetime values is the discounted profit stream obtained from the customer (Rust et al. 2004: 78). 

The following intangible assets need to be explored: 

·         Patents and pre-patents
·         Sustainable competitive advantage in creativity and innovation management
·         Sustainable competitive advantage in attracting and retaining talent management
·         Sustainable competitive advantage in new products/services management
·         Sustainable competitive advantage in pricing management
·         Sustainable competitive advantage in customer credit and financing management
·         Sustainable competitive advantage in total quality management
·         Sustainable competitive advantage in supply chain management
·         Sustainable competitive advantage in total customer experience
·         Sustainable competitive advantage in customer lifetime loyalty management
·         Sustainable competitive advantage in brand community management
·         Sustainable competitive advantage via brand equity and customer equity
·         Sustainable competitive advantage via company reputation
·         Sustainable competitive advantage in cost containment management
·         Sustainable competitive advantage in competition management
·         Sustainable competitive advantage in government relations management
·         Sustainable competitive advantage in inventory management
·         Sustainable competitive advantage in receivables management
·         Sustainable competitive advantage in payables management
·         Radical innovations during the last 10 years
·         Investment breakthroughs during the last ten years
·         Market breakthroughs during the last ten years 
·         Technological breakthroughs during the last ten years 
·         Strategic inter-industry alliances during the last ten years
·         Joint ventures during the last ten years
·         Equity spin-offs and equity carve-outs during the last ten years
·         Globalizing projects during the last ten years
·         Greening projects during the last ten years
·         Creative landscaping during the last ten years
·         Organizational learning and learning communities during the last ten years
·         Ongoing entrepreneurship during the last ten years
·         Creativity, Innovation and Entrepreneurial achievements during the last ten years
·         Strong brand communities during the last ten years
·         Attracting and sustaining international investments during the last ten years 
·         Powerful tax havens and shields during the last ten years 

On Innovating Innovation
(Thoughts from John Kao (2007), Innovation Nation, Free Press)

Innovate the innovation process.  Weave innovation into the national fabric, purpose and process of growth and expansion.  Innovation should be a linchpin of public policy that influences national priorities, infrastructure investments, and the development of human capital (Kao 2007: 53).

  • Think outside your specialties.
  • Think outside the box.  Thinking inside the box is to think within constraints and exploring alternatives or their combinations within a confined space.  Hence, change constraints or set the right constraints, and ask the right kinds of questions.
  • Innovation moves beyond old and established ways of thinking.
  • Innovation is interdisciplinary and should cross boundaries.

  • Innovation realizes value from ideas.
  • Innovation is not just about intellectual property and patent law.  It goes beyond it.
  • It is not about high tech only; but transcends it.
  • It is beyond the Silicon formula, “better, faster and cheaper” products.
  • Innovation entertains “impossible” possibilities, conducts meaningful experiments, consults outsiders with widely different backgrounds and divergent opinions, and takes daring intellectual and economic risks.

Management of Innovation

Instead of treating innovation as a discreet, tactical agenda that can be improved by occasional R&D or tech-research grants, we need to immerse ourselves as a society in the challenge of innovation with fresh eyes (Kao 2007: 13-14).  Innovation must become part of the very core of our national vision and strategy, beginning in our schools (academic innovation), churches (value-ethics innovation) and homes (bonding and loyalty innovation), and continuing throughout in our jobs (intrapreneurial innovation) and our own businesses (entrepreneurial innovation).  Our entire life, from birth to death, should be an innovation.

Every innovation carries two risks: technology risk and market risk.  Technology risk asks the question, will the technology work?  Market risk asks the question, will the market want it?  In product innovations, technology risk is primary while the market risk is secondary.  That is, in the early stages of product development, technology risk is very high, but it flattens in later stages when the market risk begins to soar.  In business model innovations, technology risk is very low in the early stages but market risk is high and primary until in later stages technology risk begins to rise.

In general (Campbell 2004: 30):

·         Both market risk and technology risk are low for routine and minor product or business model innovations.

·         Both market risk and technology risk are moderate for incremental product or business model innovations.

·         Both market risk and technology risk are high for fundamental product or business model innovations.

·         Both market risk and technology risk are very high for breakthrough product or business model innovations.

Market Breakthrough versus Technology Breakthrough

Breakthrough innovations can occur at the business model (e.g., Dell, Wal-Mart), at the technology level (e.g., Intel, Microsoft, Netscape, Linux), at the product or market level (e.g., P&G, GE, Apple, Sony).  Business, market or technology breakthrough is like a grand slam in baseball; it is glamorous.  It creates a buzz in the boardrooms, media sensationalizes it, and the markets go crazy about it.  A business model breakthrough is a next generation model. A technology breakthrough is an convergent or emergent industry.  A market breakthrough is like a block buster product.

Not all breakthrough innovations are successful.  They should be the growth strategy of last resort.  Consider Sun Microsystems: since its inception in 1982, the company has developed a number of blockbusters (high-end computer work-stations.  The Java operating system, for instance, has driven much Internet software development and the powerful Internet servers that serve corporate websites. During the dot.com bubble, Sun Microsystems acted as of the Internet revolved around it.  But since then, the company has been unable to keep the flow of breakthrough products.  Sales have slid nearly 40% since 2001, and it piled up $5.1 billion losses by 2003.  The company’s stock has eroded 94% and more since the fall of 2000.  Its exotic innovation strategies usually get beaten by the slow and steady approach of incremental innovation.  In fact, Sun eschewed more incremental innovations that could have generated significant growth, including application software and consulting, which the rivals used to lock in customers (Treacy 2004: 29).

On Incremental Innovations

Distinguish between innovation that simply improves what is (incremental innovations) from innovations that defines what could be (radical innovations)(Christensen: Innovators’ Dilemma).

There is nothing wrong with incremental innovations.  Semiconductors get faster every year; storage devices store more every quarter; music file sharing products have access to more thousands of songs; digital cameras store more pictures with better resolutions and more retrievable albums; you can sell more stuff online on eBay; medications become more effective; cars become more stylish and, presumably, more fuel efficient.  Oreo sandwich cookies begot Oreo minis that begot mint-flavored Oreos that begot limited-edition white-fudge-covered Oreos, Easter Oreos, Halloween Oreos, and so on – today there over forty Oreo brand extensions on the market, including Oreo piecrust and ice-cream cones.

Innovation is about new ways of doing and seeing things as much as it is about the breakthrough idea.  Innovation flows from shifts in mind-set that can generate new business models, recognize new opportunities, and weave innovations throughout the fabric of society.  Innovation depends on harvesting knowledge from a range of disciplines besides science and technology, among them design, social science, and the arts.  It is exemplified by more than just products; services, processes, experiences can be innovative as well.  The work of entrepreneurs, scientists, and software geeks alike contributes to innovation. (Kao 2007: 19).  

Integrate many disciplines and practical systems of knowledge such as those illustrated in Table 1.  We have to reinvent new learning methods and modules.  The traditional and the current teaching methods have not produced great results.  It is still textbook, memory-retrieval, multiple-choice based test-directed learning.  It is disconnected to what students care and should care about in schools and colleges, and to what they will be doing in the outside real world.  Textbooks and classroom drills are boring for many children, and the homework assignments may lack immediate relevance to their lives.  Hence, high school dropout rates are increasing nationally.  Table 2 suggests some futuristic and yet-to-be-discovered learning global curricula, content, methods and modules.  We need new creative and innovative modes of learning, retaining, and enriching life and values.

Each year, several states offer summer science and engineering programs for grades K-12 with varying levels of challenging curricula in math, chemistry, physics, biology, biotechnology, bioinformatics, ecology, alternative energies, astronomy, engineering, Lego robotics, history, art, music, video games, animation, space and rocketry, forensics, and explorations into new products and technologies.  For a sampling of such programs in Michigan, summer 2008, see Table 3.   Wayne County Community College offers several such summer programs covering math camp, math problem-solving, building number sense, place value, understanding mathematical expressions, distributive properties of math, rocket science, basic credit, basic checking and savings accounts, financial savvy for teens, forensic science I and II, healthcare career, med school, design your dream vehicle, high-school engineering, and a host of other innovative programs (See Technology Century, 13:2, April-May, pp. 46-49).  American kids, K-12, have great opportunities to excel in the sciences and social sciences.  If they do not avail of such opportunities, the fault may be dysfunctional homes and schools.

A $3 million National Science Foundation grant to researchers at Wayne State University, North Carolina State and the University of North Carolina-Charlotte, was instituted to fund development, testing, and implementation of an innovative math curriculum.  The five year-project, called Mathematics Instruction using Decision Science and Engineering Tools (MINDSET) is meant to boost math skills among those who shudder math.  In the first two years of the project, the researchers will develop materials, a textbook, and curriculum for the new course.  In the third year, pilot testing will occur in five schools in North Carlin and five schools in Michigan.  Testing will expand to fifteen schools in each state in the 4th year of the project.  In the 5th year, formal testing of the course and its curriculum will take place in 50 schools of NC and MI.  Part of the project includes training teachers for this course.

External Sourcing of Innovations

  • Proctor and Gamble’s recent new product development strategy includes “Connect + Develop” in which the company uses online R&D marketplaces and other innovation intermediaries to identify and acquire ideas and technologies from independent innovators.

  • Intel’s Intel Capital is the chipmaker’s new tool for investing in technology start-ups outside the company and for buying and developing them to enrich its core products.

  • Nokia’s Concept Lounge is an interactive forum to search and acquire innovative and futuristic product concepts directly from independent designers.

All three are great current examples of sourcing innovation from outside the company.  Notwithstanding these success stories, most companies find it challenging to shop for innovation offerings that will develop their core business.   There is no single best method yet for sourcing innovation externally.  Based on interviews with senior managers of more than 30 major companies that in-source innovations from outside the organization, Nambisan and Sawhney (2007) offer some practical guidelines for optimizing the in-sourcing process.

First, the “innovation bazaar” can be characterized as a continuum with raw or patent-pending ideas on the one end, market-ready ideas in the middle, and market-ready products at the other end.  You can shop for relatively raw and undeveloped ideas or new patents and then invest in their development and commercialization.  At the other end of the spectrum, you could directly buy market-ready products, services or process technologies and quickly market them.  Right in the middle of the continuum, there are market-ready ideas that need further development and commercialization.  In any case, the external sourcing innovation continuum involves four variables:

a)      The reach the companies have as they search for innovations.  Reach is the number of options the company is able to consider when buying an innovation.
b)      The cost of acquiring and developing those ideas.
c)      The risk involved in converting them into marketable products.
d)      The speed with which the raw ideas can be brought to the marketplace.

Reach and risk are high for raw ideas, but they exponentially decrease as one seeks market ready ideas or market-ready products.  Similarly, speed and cost are high for market-ready products but they exponentially decrease as one is prepared to settle for market ready ideas, just raw but patent-ready ideas or even unpatented but good ideas.  Figure 3.1 portrays this market phenomenon.

Many companies rely on innovation intermediaries (see Figure 3.1) to find inventors for extending their reach and filtering process.  These include:

  • Idea scouts (e.g., Big Idea Group; Product Development Group) who seek and screen ideas in the inventor community on behalf of large firms who then review them for commercial potential.  Idea scouts are paid up front and may share royalties paid to the inventor.

  • Patent brokers who bring together inventors and firms that are interested in commercializing their patents, without representing either side.  

  • Licensing agents who broker the licensing (rather than the sale) of patented technologies.   

  • Invention capitalists who buy patents from the inventors and then sell them to companies, often bundling related patents together.      

  • Innovation capitalists: They trade in market-ready ideas.  They seek promising ideas and concepts with high commercial potential, identify their inventors, assess the innovations and help the inventors to improve on the ideas and develop them further.  Further interaction between ICs and inventors will develop and refine the product.  The IC will bring deep industry knowledge and market focus to the product, while the inventor brings new ideas, tools and techniques, until the marriage blend is market-ready product.   ICs attempt to optimize the four variables – cost, reach, risk and speed (See Figure 1).  Examples of ICs include Evergreen IP, Igniter IP                                                                                 

  • Online R&D Marketplaces (e.g., InnoCentive, NineSigma, and yet2.com) can help match companies with promising ideas or patents.  Eli Lilly, a pharmaceutical company, has spearheaded InnoCentive (www.innocentive.com), a solution-seeking Website that Lilly, P&G and other companies use to find answers to specific technical or scientific problems.

  • University-affiliated business incubators: These invest in or nurture new products or ventures with the aim of readying them for acquisition by large firms (e.g., IDEO at Stanford University).  Some venture capitalists also incubate market-ready products.

For instance, Staples, the office-supplies retailer, has been aggressively repositioning itself by seeking innovation intermediaries for developing its own private label products rather than merely sell branded or generic products.

Ever since A. G. Lafley took over Proctor & Gamble as CEO in early 2000, the company has also started sourcing innovation ideas from outside, developing them and taking then to the market as P&G branded products.  Lafley argued that P&G could not and should not source all its innovations from within.  After five years of investment, P&G now has a state-of-the-art process for sourcing innovation ideas externally, which includes a global network of resources and online knowledge-exchange sites.  P&G acquired in 2001 from Nottingham-Spirk, its small product invention and development group, the SpinBrush Company, that made low-cost battery-operated toothbrushes.  The product was market-ready, but the price tag was high - $450 million, but it was a great success product line for P&G.  The process of sourcing raw ideas externally complements P&G’s core competency in executing on ideas.  P&G sales and profits have been up by 42% and 84%, respectively, over the past five years (Hansen and Birkinshaw 2007: 122).

Salesforce.com opened in January 2007 its first AppExchange incubator in San Mateo, CA, near its headquarters in San Francisco.  Partner companies rent space there for about $20,000 a year, gaining access not only to communications and other infrastructure but also to technical, business and market support.  The primary purpose of this incubator is to enable the partner companies to develop applications that complement Salesforce.com’s core technology platform.  Meanwhile, Salesforce.com can also cherry-pick innovative applications for future acquisitions.

Intuit, the maker of the financial software programs Quicken and QuickBooks, is to import lot of raw ideas but had low skills for bringing those ideas to the market.  When in January 2000 Stephen Bennett joined Intuit, he fixed this weakness.  He demanded that clear business objectives be set for ides in development, and he held people accountable for delivering on them.  Intuit is not more market focused, equally imports and generates new ideas and bring them quickly to the market.   Intuit’s revenues and profits were up by 47% and 65% respectively from 2003, in part because of this effort (Hansen and Birkinshaw 2007: 122).

Design Thinking and Innovation

Thomas Edison did not just invent the light bulb, his signature invention; he created an entire industry around it by inventing a system of electric power and transmission.  Edison’s genius was his ability not only to create discreet devices such as the bulb or the phonograph, but also to conceive and create a fully developed marketplace around it. He was able to envision how people would want to use what he made.  He paid great attention to user needs and preferences, and he engineered his creativity and genius toward that insight.  Innovation is hard work.  Edison made it a profession that blended art, craft, science, business savvy, and an astute understanding of customers and markets. 

Edison’s approach was an early example of what is now called “design thinking” - a methodology that imbues a full spectrum of innovation activities with a human-centered design ethos (Brown 2008: 86).  Design thinking is a lineal descendant of the Edison tradition.  Design thinking is a discipline that uses the designer’s sensibility and methods to better match and meet consumers’ needs, wants and desires.  Design engineers take a feasible technology and a viable business strategy and convert them into customer value and market opportunity.  During the last centuries, design thinking was a mere tactical strategy and a downstream development process where designers were brought in to make an already developed idea more attractive to consumers.  Now design thinkers, however, play an active strategic role in the entire value-creation process – upstream, midstream and downstream – and create ideas, generate concepts, fabricate prototypes, invent processes, and innovate products and services that lead to dramatic new forms of value to consumers and corporations (Brown 2008: 85-86). 

For instance, using “design thinking” how will you design creative, engaging and retentive learning for high school dropouts 18 years and older?  Disqualified to sit in regular high schools because of overage and unable to find jobs given that the jobs they normally qualify are outsourced, they could be potentially vulnerable to poverty, drugs, drinks, sex and other crimes that could lead them to prisons.  In fact, prisons in USA are teemed with high school dropouts.  A design learning studio that would make education attractive, compelling and valuable to them should be a team project that includes an engineer or technology expert, a creative teacher, an architectural designer, a linguist, a poet, a historian, a mathematician, a biologist, a chemist, a nurse, a lawyer, a doctor, a business analyst, a turnaround specialist, and a transformation expert.  The creative and engaging learning curriculum and environment that this team designs should match and meet dropout needs, wants and desires, fears and anxieties, constraints and ethnic boundaries.  The group will brainstorm some dropouts to unearth the fears and anxieties, difficulties and bottlenecks of learning they experienced, and how they could be transformed into challenges of engaging learning.  These prototypes of creative learning modules should be experimental, exploratory and flexible.  We should be able to assess quickly their strengths and weaknesses and accordingly, identify new directions for designing more formal prototypes.  The entire process should be a human-centered design methodology of learning, and not necessarily, curriculum-centered.   It is a discovery process that should follow iterative cycles of ideation, inspiration, prototyping, testing, implementation and refinement.  The learning project as a holistic concept should loop back and forth through these “design spaces”, especially the first two. 

The learning methodology should reconnect dropouts to their learning experience as children while also dealing with the root causes of their present frustration and intimidation of high school learning.  The learning experience should be fun and freedom, creativity and innovation, discovering stable humanizing values and virtues.  The learning project should seek complete solutions of creative reading and writing, creative learning of math and sciences, creative engagement in social and civic sciences.  The learning project should be characterized by a deep understanding of the lives of high school dropouts and their environment, and then use the principles of design thinking to innovate and build value.  That is, innovative learning must account for the vast differences in cultural and socioeconomic conditions of the target market students. The ultimate goal of learning should go far beyond the GED – it should be a transformative experience that leads to college-exploration and conversion, and eventually, graduation in one’s field of love and innate genius.  The mission of the team should be to pursue innovation that enhances the student dropout’s experience, learning and resilience to challenges.

We surveyed a few high school dropouts over 18 years who have pursued GED since and finished four-year college and more.  The primary reason for their dropping out of school was that they found the classroom “boring” and/or “disconnected” to what they are, and found their future “hopeless” and “aimless.”  The GED training modules must respond to these major concerns.

Aggressive Marketing

If the company lacks internal innovation capabilities but its aim is to respond rapidly to market demand by introducing many new products and services, then:

  • Shopping for many raw ideas or patent-ready concepts implies your costs and reach of collecting these ideas is low, but that you must have a large capital and high new product developing skills to quickly and effectively develop these ideas, market test them, and roll them out.  Not all raw ideas may reach the market.

  • Shopping for a few market-ready ideas or concepts implies you have enough capital to buy and develop them and moderately high product developing skills to quickly and effectively commercialize these ideas, market test them, and launch them nationally or globally..

  • Shopping for just one or two market-ready products implies you have large capital to acquire them and that you have a wide and effective distribution network to market them.  Often, this strategy may imply buying not just the market-ready product but also the company that developed it.  In which case, you may buy too much baggage of the company that you may have to discard at a cost (e.g., its sales force, commercialization infrastructure)

Table 3.6 suggests various strategy dimensions that one should consider in choosing among these three options. Under all three scenarios, one must address

a)       Complementary Issues:  When importing innovations externally, companies must consider their existing skills and processes for developing these innovations, pinpoint their unique challenges, and uniquely place and promote them in the marketplace.
b)       Scaling issues – whether a product can be manufactured cost-effectively in large quantities.
c)       Incubation issues: can you incubate these ideas or concepts within the company early before they are market-ready products?  This in-house incubation will enable you to have close look at the innovative concepts or business before acquiring them.
d)       Optimization issues:  Wherever in the spectrum you are, try to optimize on reach, risk, cost and speed.
e)       Diffusion Issues:  What is your company strategy to diffuse the innovation through your company and its constituencies so that they all support and market your new product?  Who is your “idea evangelist” to preach the good word about your new or emerging products or business concepts?  Who will help launch this product in the nation and the globe?
f)        Performance Issues:  Define and implement new key performance indicators focusing on specific deliverables from each link in the innovation value chain (see below).

Salesforce.com, a leading producer of enterprise software applications for customer relationship management (CRM), has adopted both the marketplace and the incubation approach.  In January 2006, Salesforce.com created the AppExchange, an online marketplace for software products from external developers that would complement the company’s own product lines.  It has been a great success.  The AppExchange currently lists more than 500 on-demand applications ranging from finance to HRM to CRM.  Salesforce.com’s customers can browse these applications, try them out, and buy them from independent developers.

The Innovation Value Chain

Innovation challenges differ from firm to firm.  Do not assume that all organizations face the same obstacles to innovating and developing new products, services, or lines of business.  The innovation value-chain (IVC) is a sequential three-phase process that involves idea generation, idea development, and the diffusion of developed concepts.  Across each phase, innovation managers must perform six critical tasks – internal sourcing, cross-unit sourcing, external sourcing, selection, development, and companywide spread of the idea.  Each is a link in the IVC. The strength of your IVC is the strength of its weakest links.  You must take an end-to-end view of your innovation efforts, and identify the strongest and the weakest links.   Importing innovations from outside should reinforce your strongest links and strengthen your weakest links. (Hansen and Birkinshaw 2007: 121-22). 

Before importing innovative ideas from outside the organization, companies should consider their innovation value chain, its strongest links, its weakest links, and consider how they can exploit them for strengthening, complementing or supplementing weakest links, and taking them to the marketplace.  Any idea import should complement, supplement, strengthen and reinforce all the links in your IVC, especially focusing on the weakest links.  Michael Porter’s value chain does exactly this – it supports the entire IVC. In Table 3.7, we feature the integrated flow of the IVC as described by Hansen and Birkinshaw (2007: 124).

Identify the weakest links in your IVC.  Often paucity of promising raw ideas can be your weakest link.

New raw ideas and concepts cannot succeed without proper screening and funding mechanisms.  Improper screening skills and a shortage of seed money for high-risk projects can create bottlenecks, innovation silos, and paralyze innovativeness in the company.  Further, no matter how well screened and funded are raw-idea projects, they must still be turned into revenue-generating processes, products and services. Thirdly, concepts that have been sourced screened, funded, and developed still need to be bought-in by the rest of the company, its suppliers, its creditors, its target customers, distributors and retailers.  An early universal buy-in from these constituencies can shorten and augment the new product development cycle.

Radical ideas do not start as surefire bets.  A great idea becomes a commercial success through a recursive process of experimentation and learning.  At the start, it is not always easy to discern if a new idea is smart or stupid.  Hence, low-cost under-the-radar experimentation is important; it allows a company to fully explore the potential of a radical new idea by pre-checking market access and acceptance, technical feasibility, pricing and cost economics.  Experimentation helps avoiding the kind of expensive risk-taking that so often gives innovation a bad name (Hamel and Getz 2004: 82-83).

An excellent example of cross-unit collaboration (see Table 3.2) is P&G’s cross-functional new product unit.  Fort instance, P&G developed Olay Daily Facials (a face cream that is an excellent cleanser and moisturizer) using a cross functional team.  Experts from P&G’s skin care, tissue and paper towel, and detergents and fabric softener groups joined.  Their combined knowledge about surfactants, substrates, and fragrances generated the concept of Olay Daily Facials, a very successful product.  P&G has over 30 such collaborative units.

A great example of idea evangelist for diffusing new products is the European launch of Sara Lee’s Sanex soap and shower products in the early 1990s.  Sanex was first developed in Spain.  It quickly penetrated the bath and shower segment market to assume leadership as a “healthy skin” concept.  Sara Lee appointed Martin Muñoz, the president of the Southern European division of Sara Lee and a creator of Sanex, to be the product evangelist for Sanex in the rest of Europe.  However, given the highly decentralized structure of Sara Lee in Western Europe made Muñoz’s job very difficult.  By sheer dint of perseverance and personal crusade, Muñoz visited Sara Lee senior managers all over Europe and after two full years of evangelization managed to win them and their markets in four countries (UK, Denmark, Germany and France).  Thereafter, Sara Lee introduced Sanex in 29 other countries through similar evangelism and for several years was Sara Lee’s best selling brand in the household and body care division.

Managers adopting the IVC will need to cultivate new roles for employees.  For instance, team members at Siemen’s Silicon Valley unit are external scouts, seeking and sourcing good ideas externally.  At P&G, product developers and scientists assume the idea of internal idea brokers, dialoguing with colleagues across the company on devising new ways of combining technologies from different parts of the company to develop new products and businesses.  At Shell, Leo Rodhart and the members of his GameChanger team act as internal value capitalists, funding and overseeing new ideas.


Concluding Remarks

In managing your “market push” (and not “technology-push”) innovation value chain or innovation portfolio, follow these guidelines:

1.       Be market focused.  See what are the market gaps, market niches, blue oceans, uncharted seas, untapped markets your company’s core business can explore.
2.       Be Customer Focused:  Within each identified market identify your specific consumers, customers, clients or market communities.  Study their specific unmet needs, wants, desires and dreams.
3.       Be Competition Vigilant:  See what your competitors are doing in this regard.  Which blue oceans are they targeting?  Do not assume they are ignorant of these blue ocean market opportunities.
4.       Be Innovation Value Chain focused:  See Table 3.2.  Identify your strongest links in the IVC as well the weakest links.  For instance, are you good at generating raw innovative ideas both internally and externally, but poor in converting them to market-ready ideas or products and perhaps, even more weak in diffusing them to your relevant constituencies?
5.       Be End-to-end Innovation Focused:   View innovation as an end-to-end process rather than focusing on a part.  This enables you to spot your stronger and weaker links simultaneously.
6.       Focus on Innovation Effectiveness:  Apart from incubating some ideas for some time, most of your innovation raw ideas should be market-ready ideas in less than 3-6 months, and these should be market-ready products within another 3-6 months.  See Table 3.6.
7.       Focus on Business Effectiveness: All along the new product life cycle chain focus on four critical areas:  risk, reach, cost and speed.  See Figure 3.1.
8.       Focus on Profits and Growth: High revenues with high CGS are no good.  The bottom line is profits.  Otherwise, the company has no retained earnings and cannot grow.
9.       Forecast basic Financial Metrics:  Given guidelines 1-8, check on some financial fundamentals benchmarks such as  ROD (return on development [R&D]), ROQ (return on quality), ROM (return on marketing), ROS (return on sales), ROI (return on investment), ROA (return on assets), RONA (return on net assets), ROIC (return on invested capital), ROCE (return on capital employed), ROE (return on equity), EPS (earnings per share) and P/E (price/earnings ratio).


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Table 3.1:  Possible Organizational Codes of Efficiency versus Creativity
[See also Govindarajan and Trimble (2005: 5)]

Domain
Code A: Maximize Efficiency
Code B: Optimize Creativity

Attitudes of exploration
Stick to your field of specialization;
Build on your skills and strengths.
Think outside the box; enlarge the box.
Expand your vision, mission, and identity.
Domain of exploration
Exploit what you know;
Do what you know best.
Industry focus: convergent industries
Explore what you don’t know;
Make happen things you don’t know.
Cross-industry focus: divergent industries
Purpose of exploration
Cost containment
Revenue generation
Exploring opportunities;
Capitalizing opportunities
Stimulus of exploration
Beat the competition;
Focus on core products and brands
Explore and exploit red oceans
Ignore the competition;
Focus internally on skills, strengths and core competences;
Explore “blue” oceans.
Market-Focus of Exploration
You meet current customers needs;

You anticipate future customer needs;
You explore current customer wants, desires and dreams.
Style of exploration
You organize, focus and plan.
You let things emerge.
You empower things to happen.
You enable unraveling and discovery.
Process of exploration
You impose process and structure
You avoid process and encourage unstructured interaction;
You allow freedom and flexibility
Assessment of exploration
You demand accountability;
You impose outcome metrics.
You expect shared vision and commitment;
You appreciate and acknowledge efforts, team spirit, team learning.
Outcomes of exploration
Efficiency, sales, cash flow, profitability, ROA, ROI, ROE
Design, creativity, innovation and long term revenues, market share, brad renown, company reputation, ROI, ROIC, EPS, P/E, Tobin’s Q, and corporate social responsibility
Ecology of exploration
Minimal EPA compliance;
Exploit nonrenewable resources;
Optimizing eco-compliance;
Explore alternative energies, renewable energies and fuels;
Contribute to clean air, land, water and space.

Future of exploration
Status quo;
Follow industry growth;
Industry follower; market follower

Incremental innovations


Incremental growth in sales;
Incremental growth of the company
Forging ahead, explore, discover; Reinvent, redesign the future;
Industry leader; market leader, product pioneer;
Radical innovations, market breakthroughs and technological breakthroughs;
Dynamic and exponential growth of sales, revenues, opportunities, investments, shareholders, stakeholders;
Development of local communities




Table 3.2:  Managing Innovation along Value Chains by Industries

Value-Chain

Value-Chain
Components
Hardcore Manufacturing Industry
Software, Electronic and Entertainment Product Industries
Banking, Media, Government and other Service Industries
Risk:
Stress
Uncer-tainty
Ambi-guity
Concerns:
Ecology
Privacy
Safety
Ethics
Morals

Potential
for:
Innovation
SCA
Profita-
bility
Risk:
Stress
Uncer-tainty
Ambi-guity
Concerns:
Ecology
Privacy
Safety
Ethics
Morals

Potential
for:
Innovation
SCA
Profita-
bility
Risk:
Stress
Uncer-tainty
Ambi-guity
Concerns:
Ecology
Privacy
Safety
Ethics
Morals

Potential for:
Innovation
SCA
Profita-bility




Upstream
Value Chain: Back-end Innovations
(18 areas)
Innovation Idea
L
L
L-H
H
M
H
H
L
H
Innovation Concept
M
M
L-H
H
M
H
H
L
H
Creativity-Innovation
H
M
H
H
M
H
H
M
H
Design
H
H
H
H
H
H
H
H
H
Fabrication
H
M
M
L
L
L
L
L
L
Materials
H
M
M
L
L
L
L
L
L
Components
H
M
M
M
M
M
L
L
L
Process Technology
H
H
H
M
M
M
L
L
L
Prototype
H
M
H
H
H
H
L
L
L
Patentability
M
L
H
H
H
H
L
L
M
Assembly-line
M
L
L
L
L
L
L
L
L
Supply-chain-mgmt
M
L
L
L
L
L
L
L
L
Purchasing
M
L
L
L
L
L
L
L
L
Transportation logistics
M
L
L
L
L
L
L
L
L
Warehousing
L
L
L
L
L
L
L
L
L
WIP Inventory mgmt
M
L
L
L
L
L
L
L
L
Product Technology
H
M
H
M
M
M
M
M
M
Quality Control
H
M
H
H
H
H
M
H
M
FP Inventory mgmt
M
L
L
L
L
L
L
L
L












Midstream Value Chain:
Mid-end Innovations
(10 areas)
Product sizing
M
L
H
H
M
L
M
L
M
Product packaging
H
H
H
H
H
H
H
H
H
Product labeling
M
L
L
H
L
H
L
L
L
Instruction Manuals
M
L
L
H
L
M
L
L
L
Order Processing
M
L
M
H
L
M
L
L
L
Delivery Logistics
M
L
M
H
L
M
L
M
M
Installation/maintenance
M
L
L
H
L
M
L
L
L
Inventory replenishment
M
L
M
M
L
M
L
L
L
Store shelving
M
L
M
M
L
M
L
L
L
Shelf replenishment
M
L
M
M
L
M
L
L
L
















Downstream Value Chain: Front-end Innovations
(21 areas)
NPD preannouncements
H
M
H
H
H
H
M
M
M
Press Release
M
M
H
H
H
H
M
M
M
Unit Costing
M
L
H
H
M
M
L
L
L
Unit Pricing
H
M
H
H
H
H
M
M
M
Price Bundling
H
M
H
H
H
H
H
H
H
Product Bundling
H
M
H
H
H
H
H
L
L
Rebate and discounting
M
L
H
H
M
M
H
M
L
Free sampling and testing
M
L
H
H
M
M
L
M
L
Promotions & advertising
H
L
H
H
M
M
L
M
M
Credit/financing
H
M
H
H
M
M
L
L
L
Store choice and retailing
M
L
M
H
M
M
L
L
L
Point of purchase display
M
L
M
H
M
M
L
L
L
Salesperson service
H
M
H
H
M
M
M
M
M
Servicing Warranties
M
M
H
H
H
H
H
H
H
Customer complaints
H
H
H
H
H
H
H
H
H
Customer redress
H
H
H
H
H
H
H
H
H
Customer loyalty
H
M
H
H
H
H
H
H
H
Building brand Community
M
M
H
H
H
H
H
M
M
Customer co-designing
M
M
H
H
H
H
L
L
L
Customer co-production
M
M
H
H
H
H
L
L
L
Customer co-partnering
M
M
H
H
H
H
L
L
L
Table 3.3:  Mapping Types of Innovation with
Technology Adoption Life Cycle Stages
[Source: See also Geoffrey Moore (2004)]

Technology
Adoption Cycle
Innovation Life Cycle
Market
Response Cycle: Revenue Growth
Executive leader to manage the  cycles
Team leader to manage the  cycles
Early Market
Disruptive Innovation
The market adopts the new technology; a new tentative market category is created
CEO: Emphasize technological breakthrough or discontinuity
Marketing entrepreneurs: explode national launch; heavy PR.
The Chasm
Advocacy Innovation:
Monitor adoption;
Forestall failure; Welcome feedback;
Explain defects.
The market hesitates, questions the new technology, and faces challenges in adoption.
General Manager: watch market response; withdraw product if chasm deepens and widens.
Marketing managers: Foresee defects; Solicit feedback;
Honor guarantees;
Apologize graciously;
Repair damage.
Bowling  Alley
Application
Innovation
The initial uneasiness subsides; a new permanent market category emanates.
General Manager: explore new market niches and related niches.  Targeting one of them target the rest (as in bowling).
Engineering manager: take existing technologies to exploit new markets.
Tornado
Product Innovation
The product hits the market of innovators and early adopters; viral marketing sets in and the market blows up.
General Manager:  focus on performance improvement, cost-reduction, and more user-friendliness.
Engineering manager: focus on performance improvement, cost-reduction, and more user-friendliness.
Main Street (Early)
Process Innovation
The new category market moves to Early Main Street
VP for operating: make all processes more efficient and effective.
Operations manager: improve process performance at all levels

Main Street (Mature)
Experiential
Innovation
Competition is getting strong; consumers are bargain hunting looking for the best experience;
VP Marketing: focus on the total customer experience
Customer service manager: improve customer service at all levels
Marketing Innovation
Consumers are looking for differentiation in quality, price, and service
VP Marketing: focus on product and service differentiation
Marketing manager: set skilled frontline ambassadors for the product

Main Street (Declining)
Business Model Innovation
Main Street market is declining; customers are getting bored; they look for product newness
CEO: redesign the product or reframe the market
General Marketing Manager: enable redesigning the product or reframing the market
Structural Innovation
Customers are looking for a break before quitting your product.
CEO: capitalize on deregulation or structural market changes to improve the product service
General Manager: Cash cows fast; stem market decline; focus resources to improve product performance.
Fault Line
Survival Innovation
A sudden market withdrawal due to fierce competing products. 
Marketing manager: Save the decline; save the product; revamp the market.
Marketing manager: Save the decline; save the product; revamp the market.
End of Life
Revival Innovation
Hard line customers may still patronize the product for nostalgic reasons.
VP Marketing: phase out or withdraw the product if necessary.
Marketing manager: phase out the product quietly without hurting existing brands



Table 3.4:  The Dramatic Emergence of the Moneyed Class during 1970-2000
[Source: Compiled from the U. S. Census Bureau: Money Income in the United States 2000, (September 2001)]

Period
1970
2000
Cumulative
1970-2000
$ growth in the Moneyed Class
Cumulative
1970-2000
$ growth in the Moneyed Class

Percentage of Population in this income bracket
Percentage of Population in this income bracket
1970
2000
$55,000 - $60,000
4.00
4.00
4.00
4.00
00.00
0.00
$60,000 - $65,000
3.50
3.75
7.50
7.75
03.33
3.33
$65,000 - $70,000
2.50
3.50
10.00
11.25
12.50
15.33
$70,000 - $75,000
1.50
3.25
11.50
14.50
17.39
29.89
$75,000 - $80,000
1.35
3.00
12.85
17.50
36.19
66.08
$80,000 - $85,000
1.15
2.75
14.00
20.25
44.64
110.72
$85,000 - $90,000
1.10
2.50
15.10
22.75
50.66
161.38
$90,000 - $95,000
1.00
2.00
16.10
24.75
53.73
215.11
$95,000 - $100,000
0.70
1.75
16.80
26.50
57.74
272.85
$100,000 - $105,000
0.50
1.15
17.30
27.65
59.83
332.68
$105,000 - $110,000
0.50
1.15
17.80
28.80
61.80
394.48
$110,000 - $115,000
0.45
1.10
18.25
29.90
63.84
458.32
$115,000 - $120,000
0.40
1.05
18.65
30.95
65.95
524.27
$120,000 - $125,000
0.35
1.00
19.00
31.95
68.16
592.43
$125,000 - $130,000
0.35
1.00
19.35
32.95
70.28
662.71
$130,000 - $135,000
0.30
1.00
19.65
33.95
72.77
735.48
$135,000 - $140,000
0.30
1.00
19.95
34.95
75.19
810.67
$140,000 - $145,000
0.25
1.00
20.20
35.95
77.97
888.64
$145,000 - $150,000
0.15
0.50
20.35
36.45
79.12
967.76
$150,000 - $155,000
0.15
0.45
20.50
36.90
80.00
1047.76
$155,000 - $160,000
0.10
0.40
20.60
37.30
81.07
1128.83
$160,000 - $165,000
0.10
0.35
20.70
37.65
81.88
1210.71
$165,000 - $170,000
0.05
0.30
20.75
37.95
82.89
1293.60
$170,000 - $175,000
0.05
0.25
20.80
38.20
83.65
1377.25
$175,000 - $180,000
0.025
0.20
20.825
38.40
84.39
1461.64
$180,000 - $185,000
0.020
0.20
20.845
38.60
85.18
1546.82
$185,000 - $190,000
0.015
0.15
20.860
38.75
85.76
1632.58
$190,000 - $195,000
0.010
0.15
20.870
38.90
86.39
1718.97
$195,000 - $200,000
0.010
0.15
20.880
39.05
87.02
1805.99
$200,000 - $205,000
0.010
0.15
20.890
39.20
87.65
1893.64
$205,000 - $210,000
0.010
0.15
20.900
39.35
88.28
1981.92
$210,000 - $215,000
0.010
0.15
20.910
39.50
88.90
2070.82
$215,000 - $220,000
0.010
0.15
20.920
39.65
89.53
2160.35
$220,000 - $225,000
0.010
0.15
20.930
39.80
90.01
2250.42
$225,000 - $230,000
0.010
0.10
20.940
39.90
90.54
2340.96
$230,000 - $235,000
0.010
0.10
20.950
40.00
90.93
2431.89
$235,000 - $240,000
0.010
0.10
20.960
40.10
91.32
2523.21
$240,000 - $245,000
0.010
0.10
20.970
40.20
91.70
2614.91
$245,000 - $250,000
0.005
0.10
20.975
40.30
92.13
2707.04
$250,000 - $300,000
0.050
1.00
21.025
41.30
96.43
2803.47
$300,000 & above
0.065
1.15
21.090
42.45
101.28
2904.75







$55,000 - >$300,000
21.090
42.45


101.28
2904.75



Table 3.5: New Rules to Tap the Mass Affluent
[See Nunes, Johnson and Breene (2004), “Selling to the Moneyed Masses,” HBR, 101].

Strategic Components of Mass Marketing
Conventional Marketing Rules
New Marketing Rules
Typical Examples



Positioning Offerings
Avoid middle-market positions between low-cost and premium.
Seize the new middle-ground position above the best of the conventional market offerings and below ultra premium solutions.

“No wrinkle” shirts (e.g., Brooks Brothers, Lands’ End) fill the gap between polyester blends and 100% cotton shirts.
Provide identical market offerings at a price affordable to all
(e.g., Model T, South West Airlines)

Provide nearly identical market offerings to all, at  prices they can  afford

For an annual fee of $50, Hertz grants even infrequent renters “#1 Club Gold” status; they can now bypass the line at the airport counter



Designing Offerings
Make the “special” suitable for every day use by the masses.
Make version of “everyday” products that are suitable only for special-use occasions.
Starbucks’ “After Coffee” mints and gun command prices two to ten times those of their multiuse customers; their sales exceed those of the competitors.

Produce less-expensive versions of luxuries to sell to the masses.
Introduce new models of ownership that make real luxuries affordable to the masses.
Fractional ownership has made luxuries (e.g., high-end classic cars, homes, yachts) available to millions of consumers.

Offer the masses new consumables and new investment opportunities.
Offer new consumables that perform like investments.
Watchmaker Patek Philippe reminds buyers that its watches are not owned, just kept safe for the next generation.





Reaching Customers
Make retail stores destinations for the masses by offering the biggest variety and discounts
Serve the masses locally, with the convenience, layout, and assortment you know they want and the prices you know they will pay.

Retail stores like Wal-Mart, Best Buy, and Home Depot are using smaller store formats to get closer to the urban affluent.
Keep spending on promotion until the masses are convinced they want your offering.
Limit the need for spending on promotion by becoming highly relevant to the masses.
NBC modified its lineup and program content to attract a viewing audience who is more affluent and therefore more valuable to advertisers.





                 Table 3.6:  Choosing your Innovation Sourcing Strategy
[See also Nambisan and Sawhney 2007: 114-116]

Strategy Dimensions
Innovation Sourcing
Raw Ideas
Patent-ready Ideas
Market Ready ideas
Market Ready Products & Services
Internal Innovation Capabilities
Low
Low
Low
Internal Innovation Development Capabilities
High
Moderate
Low
Marketing and Distribution Capabilities
High
High
High
Product Portfolio
Large number of diverse products
Products in a few key markets and industries
Products and services that expand, enhance and update existing products
Core objective
To connect as many companies with relevant raw ideas
To connect as many companies with relevant market-ready ideas
To connect as many companies with relevant market ready products
Purpose of Innovation
Enhancement of existing products with raw ideas
Extension of brands and product lines with market ready ideas
Exploring new product and service lines, new markets, and new product portfolios
Core function
To create a brokering infrastructure in the ideas market
To create a networking infrastructure to find and develop market ready ideas
To create a networking infrastructure to find and distribute market ready products
Capital investment
Low
Medium
High

Risk assumed
High
Medium
Low

Intellectual Property Rights
Low unless patent-ready ideas
Moderate and shared between inventor and developer
High and bought or shared from the inventor
Market potential
Around $100 million
Around $250 million
Around $500 million
Cost of evaluating innovations
Low per raw idea; High across many ideas
Medium per market ready idea; high across many such ideas
Low per market ready product
Information required to develop typical innovation
Specific knowledge about each raw idea
Integrated knowledge from several involved business areas
If the product is acquired with the company, then information asymmetries of typical mergers and acquisitions
Innovation portfolio
Weak, diffused and long term given dependence on raw ideas from outside sources
Medium, complementary, supplementary and with sustainable competitive advantage if market focused
Strong, focused, and immediate if product and company acquired match buyer’s core business



Table 3.7:  The Innovation Value Chain: An Integrated Flow
[See also Hansen and Birkinshaw (2007), “The Innovation Value Chain,” HBR, 124).

Crucial Questions
Raw Innovation Idea Generation
Conversion to Market-Ready Ideas and Market-Ready Products
Diffusion
Internal Unit Sourcing
Inter-departmental
Pollination
External Sourcing
Screening, Selection and Testing
Rapid Development to enter the market
Companywide
support and promotion of the new fledgling product
Key Inquiry
Does the unit generate enough promising raw ideas?
Does the company create good innovative ideas by cross unit collaboration?
Do we import enough good raw ideas from external sources?
Is the company good at screening, selecting, funding, testing and funding good ideas?
Is the company good at converting ideas into good products, core businesses and best practices?

Is the company good at diffusing new ideas and products across the company?
Key Strategy
What is our basic strategy to generate enough promising raw ideas internally?
What is our basic strategy (e.g., on-going dialogue; knowledge exchange) to create good innovative ideas by cross
business unit
collaboration?
What is our basic strategy to import enough good raw ideas from external sources?  How do we network with sources suggested in Table 1?
What are our basic tools and techniques to screen, select, fund and test good new product ideas?
What is our basic strategy to convert ideas into good products, core businesses and best practices?

What is our basic strategy to diffuse new ideas and products across the company
Key Metric
The number of high-quality raw ideas the unit generated  in the last two years
The number of high-quality raw ideas the cross unit collaboration generated in the last two years.
The number of high-quality raw ideas you tapped from external sources.
Percentage of all ideas generated that were finally screened, selected and funded,
Percentage of screened, selected and funded ideas that lead to significant revenues and profits within the first year of product launch.

The rate pf penetration into
Company departments, target markets, channels and other promotional centers.
Key Corrective
Mechanism
If our key metric is not fully realized, then what can the company strategize to rectify the weakness? 
If our key metric is not fully realized, then what can the company strategize to rectify the weakness? 
If our key metric is not fully realized, what then can the company strategize to rectify the weakness? 
If our key metric is not fully realized, what can the company do to rectify the weakness? 
If our key metric is not fully realized, what can the company strategize to rectify the weakness? 
If our key metric is not fully realized, then what can the company strategize to rectify the weakness? 

Key Control System
How can we continuously check that our corrective mechanism works in the desired direction?
How can we continuously check that our corrective mechanism works in the desired direction?
How can we continuously check that our corrective mechanism works in the desired direction?
How can we continuously check that our corrective tools and techniques work in the desired direction?
How can we continuously check that our corrective mechanism works in the desired direction?
How can we continuously check that our corrective mechanism works in the desired direction?

Table 3.8:  Innovation as Value Differentiation

Innovation as:
Attributes
Defined
Unique Customer Benefits


Resource
Rare
Not widely held
Competitive advantage (CA)
Valuable
Convertible to customer value
Unique value to customers
Non-imitable
Non replicable, non-duplicable
Exclusive, snobbish, brand community
Non-substitutable
Irreplaceable;
Inadequate substitutes
Substitutes are too expensive or non-ecological
Non-transferable
Cannot be bought by competition; asset specificity
Ensures product quality, stability, and consistency



Product/
Service
Commercializable
Feasible, viable, convenient
Market-readiness; added value and service; time-energy-anxiety-money-efforts saving;
Affordable
The target audience can afford it and/or be able to finance it
Affordability ensures market diffusion and national institutionalization
Marketable
Market should be large, expandable, stable, accessible and profitable
Steady availability, updatability, current edge, state-of-the-art
Legal
Does not violate any laws, norms, codes, standards and specifications
Safe, secure, private, ecological, disposable,




Value Added
Value creation
Creates value for customers
Value appreciated and wanted by customers
Value capture
Creates value (profits) and growth for the company: ROA, RONA, ROCE, ROIC, ROBA
Value as shareholders: EPS, P/E, ROI, ROE,
Tax value
Taxable for governments
Increased tax base enhances government spending for better infrastructure
Human value
Benefits mankind, ecology, legacy, heritage, culture, cosmos
Humanizing, socializing, ecologizing, transforming, meaning, shared values
Tangible values
Core attributes, core features, core specifications
Core benefits, present and future
Intangible values
Brand image, brand renown, brand equity
Brand community, brand exclusivity, enhanced lifestyles, high-tech, high visibility, highly socializing, high-bonding, empowerment, ethical, moral





Assignment: Take Home Exam III

  1. Using Table 3.1 assess your current developmental/global innovation.  Is it a raw idea, market-ready idea or a market-ready product, and why?  Study its strategy dimensions.  That makes it a promising raw idea.  Alternatively, what makes it market-ready idea or a market-ready product?

  1. Specifically, assess its cost, reach, risk and speed.  Using Figure 3.6, reassess the value of your innovation.  What is the intellectual property (IP) involved?  What are your IP rights? That is, is your innovation something that idea scouts or licensing agents, patent brokers or invention capitalists will be interested in and why?  Alternatively, will your innovation appeal to innovation capitalists and why?  Alternatively, would you business-incubate it for further market- development and how?

  1. Assess the above four innovation variables of your innovation from the customers’ viewpoint.   That is asses risk (user safety, privacy, security, benefit), reach (market, its size, its volatility and stability, its accessibility), cost (price, convenience, anxiety, savings on money, energy, space, pace, ) and speed (getting it market-ready, getting it home-ready, getting it use-ready, getting it service-ready, getting it expanded, updated or redesigned). Hence, what is the value creation?  What is the value added, to whom and why?  Why should the customer buy your innovation and not that of your competition?

  1. Study your innovation value chain (IVC).  Using Table 3.7, identify and assess the strongest links in your IVC as well its weakest links.  How will your reinforce your strongest links and revamp and strengthen your weakest links using strategies suggested in Table 3.7?  Be specific.  Based on the many examples cited in this handout, or from your experiences, how others have done in this regard, and how and what you will learn from them.

  1. Based on your analysis from (1) to (4), a) draw and defend your innovation value chain, and b) based on (a), draw a corresponding business plan to execute your IVC.  You business plan should include costs at each stage of your value-added chain (e.g., costs per unit of invention (raw idea or market ready idea or market-ready product), cost of prototype designing, cost of prototype testing, cost of pretest concept marketing, cost of product test marketing, cost of materials, cost of components, cost of parts, cost of assembling, cost of sizing, packaging, and labeling, costs of delivery and distribution logistics, cost of marketing, advertising, promotion, consumer credit,  and PR, cost of commissions (or royalties) to innovation intermediaries, cost of financing, cost of government approval, cost of patenting, cost of warranty and service guarantees, ….).  Assess your revenues, cash flows, gross margins, contribution margin, net earnings, taxes, …  Hence, assess EBIT, EBITDA, discounted cash flows, ….   Will your innovation intermediary buy into it and why?     Use ENT 470/570-2008 –04:  Framing your Business Plan.


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